/third_party/typescript/src/lib/ |
D | webworker.iterable.generated.d.ts | 124 …uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 145 uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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D | dom.iterable.generated.d.ts | 290 …uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 311 uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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/third_party/typescript/lib/ |
D | lib.webworker.iterable.d.ts | 144 …uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 165 uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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D | lib.dom.iterable.d.ts | 310 …uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 331 uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 225 if (scalarSize == 1) gl.uniform1iv(location, numValues, &values[0]); in iterate() 261 if (scalarSize == 1) gl.uniform1iv(location, numValues, &values[0]); in iterate()
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D | es31fUniformLocationTests.cpp | 618 case glu::TYPE_INT: gl.uniform1iv(gotLoc, 1, intBuf); break; in render() 628 case glu::TYPE_BOOL: gl.uniform1iv(gotLoc, 1, intBuf); break; in render()
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 120 gl->uniform1iv = &glUniform1iv;
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D | glwInitES30Direct.inl | 201 gl->uniform1iv = &glUniform1iv;
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D | glwInitES20.inl | 120 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitES31Direct.inl | 263 gl->uniform1iv = &glUniform1iv;
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D | glwInitES32Direct.inl | 307 gl->uniform1iv = &glUniform1iv;
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D | glwInitES30.inl | 201 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitGL31.inl | 210 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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D | glwInitGL30.inl | 199 gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv");
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 263 dst->uniform1iv = src.uniform1iv;
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
D | webgl2.js | 735 uniform1iv: function (...args) { method
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D | webgl.js | 1017 uniform1iv: function (...args) { method
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 179 virtual void uniform1iv (deInt32 index, deInt32 count, const deInt32*);
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D | sglrContext.hpp | 167 virtual void uniform1iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 160 gl.uniform1iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue() 172 gl.uniform1iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 156 void uniform1iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 556 ASSIGN("glUniform1ivARB", uniform1iv); in initProcsDesktopGL() 1351 ASSIGN("glUniform1iv", uniform1iv); in initProcsDesktopGL() 2381 ASSIGN("glUniform1iv", uniform1iv); in initProcsGLES() 3344 uniform1iv = &glUniform1ivNULL; in initProcsDesktopGLNULL() 4138 uniform1iv = &glUniform1ivNULL; in initProcsDesktopGLNULL() 5167 uniform1iv = &glUniform1ivNULL; in initProcsGLESNULL()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 805 case TYPE_INT: gl.uniform1iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue() 809 case TYPE_BOOL: gl.uniform1iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
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D | glsFragOpInteractionCase.cpp | 352 case 1: ctx.uniform1iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.cpp | 265 gl.uniform1iv(location, 1, i_data); in setUniform()
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