/third_party/vk-gl-cts/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 283 dst->uniform4uiv = src.uniform4uiv;
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/third_party/typescript/src/lib/ |
D | webworker.iterable.generated.d.ts | 111 …uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
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D | dom.iterable.generated.d.ts | 277 …uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
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/third_party/typescript/lib/ |
D | lib.webworker.iterable.d.ts | 131 …uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
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D | lib.dom.iterable.d.ts | 297 …uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… method
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 221 gl->uniform4uiv = &glUniform4uiv;
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D | glwInitES31Direct.inl | 283 gl->uniform4uiv = &glUniform4uiv;
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D | glwInitES32Direct.inl | 327 gl->uniform4uiv = &glUniform4uiv;
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D | glwInitES30.inl | 221 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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D | glwInitGL31.inl | 230 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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D | glwInitGL30.inl | 219 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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D | glwInitGL32.inl | 248 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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D | glwInitES31.inl | 283 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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D | glwFunctions.inl | 771 glUniform4uivFunc uniform4uiv; variable
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D | glwInitGL33.inl | 267 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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D | glwInitES32.inl | 327 gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv");
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
D | webgl2.js | 408 uniform4uiv: function (...args) { method
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 138 void uniform4uiv(UniformLocation locationPacked, GLsizei count, const GLuint *value); \
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 246 else if (scalarSize == 4) gl.uniform4uiv(location, numValues, &values[0]); in iterate()
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D | es31fUniformLocationTests.cpp | 626 case glu::TYPE_UINT_VEC4: gl.uniform4uiv(gotLoc, 1, uintBuf); break; in render()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1022 ASSIGN("glUniform4uivEXT", uniform4uiv); in initProcsDesktopGL() 1482 ASSIGN("glUniform4uiv", uniform4uiv); in initProcsDesktopGL() 2501 ASSIGN("glUniform4uiv", uniform4uiv); in initProcsGLES() 3809 uniform4uiv = &glUniform4uivNULL; in initProcsDesktopGLNULL() 4269 uniform4uiv = &glUniform4uivNULL; in initProcsDesktopGLNULL() 5287 uniform4uiv = &glUniform4uivNULL; in initProcsGLESNULL()
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D | ProgramGL.cpp | 652 mFunctions->uniform4uiv(uniLoc(location), count, v); in setUniform4uiv()
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D | DispatchTableGL_autogen.h | 319 PFNGLUNIFORM4UIVPROC uniform4uiv = nullptr; variable
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.cpp | 286 gl.uniform4uiv(location, 1, u_data); in setUniform()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 193 gl.uniform4uiv(loc, 1, (const deUint32*)&val.elements[elemNdx].int32); in setUniformValue()
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