Searched refs:uniformValues (Results 1 – 5 of 5) sorted by relevance
/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgTest.cpp | 61 std::vector<rsg::VariableValue> uniformValues; in runTest() local 64 rsg::computeUniformValues(rnd, uniformValues, uniforms); in runTest() 70 executor.execute(vertexShader, fragmentShader, uniformValues); in runTest()
|
D | rsgProgramExecutor.cpp | 211 …nst Shader& vertexShader, const Shader& fragmentShader, const vector<VariableValue>& uniformValues) in execute() argument 229 …ector<VariableValue>::const_iterator uniformIter = uniformValues.begin(); uniformIter != uniformVa… in execute() 282 …for (vector<VariableValue>::const_iterator i = uniformValues.begin(); i != uniformValues.end(); i+… in execute()
|
/third_party/vk-gl-cts/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 518 std::vector<rsg::VariableValue> uniformValues; in iterate() local 532 rsg::computeUniformValues(rnd, uniformValues, m_unifiedUniforms); in iterate() 598 …<rsg::VariableValue>::const_iterator uniformIter = uniformValues.begin(); uniformIter != uniformVa… in iterate()
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 2034 vector<VarValue> uniformValues; in test() local 2043 …PERFORM_AND_CHECK(getUniforms(uniformValues, basicUniforms, programGL), "GetUniforms", "Uniform va… in test() 2044 …PERFORM_AND_CHECK(compareUniformValues(uniformValues, basicUniforms), "ValueCheck", "Verify that t… in test()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 2545 vector<VarValue> uniformValues; in test() local 2554 …PERFORM_AND_CHECK(getUniforms(uniformValues, basicUniforms, programGL), "GetUniforms", "Uniform va… in test() 2555 …PERFORM_AND_CHECK(compareUniformValues(uniformValues, basicUniforms), "ValueCheck", "Verify that t… in test()
|