Searched refs:unmapResult (Results 1 – 3 of 3) sorted by relevance
120 int unmapResult = munmap(mmapping, sb.st_size); variable121 EXPECT_EQ(unmapResult, 0);141 int unmapResult = munmap(mmapping, sb.st_size); variable142 EXPECT_EQ(unmapResult, 0);
421 GLboolean unmapResult = GL_FALSE; in streamAttributes() local423 while (unmapResult != GL_TRUE && --unmapRetryAttempts > 0) in streamAttributes()551 unmapResult = ANGLE_GL_TRY(context, functions->unmapBuffer(GL_ARRAY_BUFFER)); in streamAttributes()554 ANGLE_CHECK(GetImplAs<ContextGL>(context), unmapResult == GL_TRUE, in streamAttributes()
1108 glw::GLboolean unmapResult; in renderWithFeedback() local1118 unmapResult = gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in renderWithFeedback()1121 if (unmapResult != GL_TRUE) in renderWithFeedback()