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Searched refs:use_rep_send (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
Dblorp.c257 .use_rep_send = use_repclear, in blorp_compile_fs()
/third_party/mesa3d/src/intel/compiler/
Dbrw_compiler.h1774 bool use_rep_send; member
Dbrw_fs.cpp7468 assert(!params->use_rep_send); in brw_compile_fs()
7487 (!INTEL_DEBUG(DEBUG_NO16) || params->use_rep_send)) { in brw_compile_fs()
7493 if (!v16->run_fs(allow_spilling, params->use_rep_send)) { in brw_compile_fs()
7512 v8->max_dispatch_width >= 32 && !params->use_rep_send && in brw_compile_fs()
7540 if (params->use_rep_send) in brw_compile_fs()