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Searched refs:usesGeometryShaderForPointSpriteEmulation (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h209 bool usesGeometryShaderForPointSpriteEmulation() const;
DProgramD3D.cpp713 bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const in usesGeometryShaderForPointSpriteEmulation() function in rx::ProgramD3D
737 return usesGeometryShaderForPointSpriteEmulation(); in usesGeometryShader()
1654 usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); in getGeometryExecutableForPrimitiveType()