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Searched refs:usesMSAARenderBuffers (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLCaps.h262 bool usesMSAARenderBuffers() const { in usesMSAARenderBuffers() function
DGrGLCaps.cpp3478 glCaps.usesMSAARenderBuffers() && in has_msaa_render_buffer()
3567 this->usesMSAARenderBuffers(); in getDstCopyRestrictions()
4402 if (rt->numSamples() > 1 && this->usesMSAARenderBuffers()) { in onSurfaceSupportsWritePixels()
DGrGLGpu.cpp2902 return rt->numSamples() > 1 && glCaps.usesMSAARenderBuffers() && !rt->isFBO0(true/*msaa*/); in rt_has_msaa_render_buffer()
3776 if (sampleCnt > 1 && !this->glCaps().usesMSAARenderBuffers()) { in createTestingOnlyBackendRenderTarget()