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Searched refs:usesTexture (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDiscardTests.cpp69 bool usesTexture,
78 bool usesTexture, in ShaderDiscardCaseInstance() argument
82 if (usesTexture) in ShaderDiscardCaseInstance()
108 bool usesTexture,
131 bool usesTexture, in ShaderDiscardCase() argument
134 …erCase (testCtx, name, description, false, evalFunc, new SamplerUniformSetup(usesTexture), DE_NULL) in ShaderDiscardCase()
135 , m_usesTexture (usesTexture) in ShaderDiscardCase()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DTextureStage.cpp85 state.cantUnderflow = sampler->hasUnsignedTexture() || !usesTexture(); in textureStageState()
86 state.usesTexture = usesTexture(); in textureStageState()
383 bool TextureStage::usesTexture() const in usesTexture() function in sw::TextureStage
396 bool disabled = (stageOperation == STAGE_DISABLE) || (!sampler->hasTexture() && usesTexture()); in isStageDisabled()
DContext.cpp596 bool usesTexture = false; in texCoordActive() local
600 usesTexture = pixelShader->usesTexture(coordinate, component) || project; in texCoordActive()
604 usesTexture = textureStage[coordinate].usesTexture() || project; in texCoordActive()
607 return hasTexture && usesTexture; in texCoordActive()
1404 bool texture = textureStage[coordinate].usesTexture(); in textureActive()
1433 return pixelShader->usesTexture(coordinate, component); in textureActive()
DTextureStage.hpp119 unsigned int usesTexture : 1; member
170 bool usesTexture() const;
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderDiscardTests.cpp55 …ame, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool usesTexture);
68 …name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool usesTexture) in ShaderDiscardCase() argument
70 , m_usesTexture (usesTexture) in ShaderDiscardCase()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelShader.hpp37 bool usesTexture(int coordinate, int component) const;
DPixelShader.cpp136 bool PixelShader::usesTexture(int coordinate, int component) const in usesTexture() function in sw::PixelShader
DPixelPipeline.cpp50 if(state.textureStage[stage].usesTexture) in fixedFunction()
419 if(stage > 0 && textureStage.usesTexture) in blendTexture()