Searched refs:uses_tess_primitive_id (Results 1 – 1 of 1) sorted by relevance
1120 …bool uses_tess_primitive_id = BITSET_TEST(b->shader->info.system_values_read, SYSTEM_VALUE_PRIMITI… in add_deferred_attribute_culling() local1125 else if (b->shader->info.stage == MESA_SHADER_TESS_EVAL && !uses_tess_primitive_id) in add_deferred_attribute_culling()1187 if (uses_tess_primitive_id) in add_deferred_attribute_culling()