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/third_party/skia/tools/gpu/vk/
DVkYcbcrSamplerHelper.cpp148 VkSubresourceLayout uvLayout; in createBackendTexture() local
150 &subresource, &uvLayout)); in createBackendTexture()
151 bufferData = reinterpret_cast<uint8_t*>(mappedBuffer) + uvLayout.offset; in createBackendTexture()
155 bufferData[y * uvLayout.rowPitch + x * 2] = u; in createBackendTexture()
156 bufferData[y * uvLayout.rowPitch + x * 2 + 1] = v; in createBackendTexture()