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Searched refs:valid_in_mask (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dast_type.cpp602 ast_type_qualifier valid_in_mask; in validate_in_qualifier() local
603 valid_in_mask.flags.i = 0; in validate_in_qualifier()
623 valid_in_mask.flags.q.prim_type = 1; in validate_in_qualifier()
624 valid_in_mask.flags.q.vertex_spacing = 1; in validate_in_qualifier()
625 valid_in_mask.flags.q.ordering = 1; in validate_in_qualifier()
626 valid_in_mask.flags.q.point_mode = 1; in validate_in_qualifier()
646 valid_in_mask.flags.q.prim_type = 1; in validate_in_qualifier()
647 valid_in_mask.flags.q.invocations = 1; in validate_in_qualifier()
650 valid_in_mask.flags.q.early_fragment_tests = 1; in validate_in_qualifier()
651 valid_in_mask.flags.q.inner_coverage = 1; in validate_in_qualifier()
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