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Searched refs:validateBinding (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
Diomapper.h195 bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; } in validateBinding() function
Diomapper.cpp207 const bool isValid = resolver.validateBinding(stage, ent); in operator ()()
947 bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; } in validateBinding() function
1035 bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; } in validateBinding() function
/third_party/glslang/glslang/Public/
DShaderLang.h765 virtual bool validateBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;