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Searched refs:varType (Results 1 – 25 of 39) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramInterfaceDefinition.cpp69 static bool containsMatchingSubtype (const glu::VarType& varType, bool (*predicate)(glu::DataType)) in containsMatchingSubtype() argument
71 if (varType.isBasicType() && predicate(varType.getBasicType())) in containsMatchingSubtype()
74 if (varType.isArrayType()) in containsMatchingSubtype()
75 return containsMatchingSubtype(varType.getElementType(), predicate); in containsMatchingSubtype()
77 if (varType.isStructType()) in containsMatchingSubtype()
78 for (int memberNdx = 0; memberNdx < varType.getStructPtr()->getNumMembers(); ++memberNdx) in containsMatchingSubtype()
79 if (containsMatchingSubtype(varType.getStructPtr()->getMember(memberNdx).getType(), predicate)) in containsMatchingSubtype()
88 if (containsMatchingSubtype(decls[varNdx].varType, predicate)) in containsMatchingSubtype()
125 static bool isIllegalVertexInput (const glu::VarType& varType) in isIllegalVertexInput() argument
128 if (!varType.isBasicType()) in isIllegalVertexInput()
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Des31fProgramInterfaceDefinitionUtil.cpp353 collectNamedStructureDefinitions(namedStructs, defaultBlock.variables[ndx].varType); in writeStructureDefinitions()
357 …dStructureDefinitions(namedStructs, defaultBlock.interfaceBlocks[blockNdx].variables[ndx].varType); in writeStructureDefinitions()
422 const glu::VarType& varType) in writeVariableReadAccumulateExpression() argument
424 if (varType.isBasicType()) in writeVariableReadAccumulateExpression()
428 if (glu::isDataTypeScalar(varType.getBasicType())) in writeVariableReadAccumulateExpression()
430 else if (glu::isDataTypeVector(varType.getBasicType())) in writeVariableReadAccumulateExpression()
432 else if (glu::isDataTypeMatrix(varType.getBasicType())) in writeVariableReadAccumulateExpression()
434 else if (glu::isDataTypeSamplerMultisample(varType.getBasicType())) in writeVariableReadAccumulateExpression()
436 else if (glu::isDataTypeSampler(varType.getBasicType())) in writeVariableReadAccumulateExpression()
438 else if (glu::isDataTypeImage(varType.getBasicType())) in writeVariableReadAccumulateExpression()
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Des31fShaderIntegerFunctionTests.cpp224 sizes[ndx] = symbols[ndx].varType.getScalarSize(); in getScalarSizes()
232 totalSize += sym->varType.getScalarSize(); in computeTotalScalarSize()
244 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers()
298 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
304 << VarValue(m_spec.outputs[outNdx].varType, curOutputPtr[outNdx]) in iterate()
343 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
344 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
397 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in compare()
398 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare()
439 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
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Des31fShaderCommonFunctionTests.cpp288 sizes[ndx] = symbols[ndx].varType.getScalarSize(); in getScalarSizes()
296 totalSize += sym->varType.getScalarSize(); in computeTotalScalarSize()
308 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers()
428 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
434 << VarValue(m_spec.outputs[outNdx].varType, curOutputPtr[outNdx]) in iterate()
484 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
485 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
496 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in compare()
497 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare()
566 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
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Des31fComputeShaderBuiltinVarTests.cpp78 … ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType);
112 …::ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType) in ComputeBuiltinVarCase() argument
115 , m_varType (varType) in ComputeBuiltinVarCase()
136 static string genBuiltinVarSource (const string& varName, DataType varType, const UVec3& localSize) in genBuiltinVarSource() argument
145 << " " << glu::getDataTypeName(varType) << " result[];\n" in genBuiltinVarSource()
Des31fProgramUniformTests.cpp916 const glu::VarType& varType,
990 …ctor<BasicUniformReportRef>& basicUniformReportsDst, const glu::VarType& varType, const char* cons… in generateBasicUniforms() argument
992 if (varType.isBasicType()) in generateBasicUniforms()
995 const glu::DataType type = varType.getBasicType(); in generateBasicUniforms()
997 : generateRandomVarValue(varType.getBasicType(), rnd); in generateBasicUniforms()
999 basicUniformsDst.push_back(BasicUniform(varName, varType.getBasicType(), isActive, value)); in generateBasicUniforms()
1000 …basicUniformReportsDst.push_back(BasicUniformReportRef(varName, varType.getBasicType(), isActive)); in generateBasicUniforms()
1002 else if (varType.isArrayType()) in generateBasicUniforms()
1004 const int size = varType.getArraySize(); in generateBasicUniforms()
1008 for (int elemNdx = 0; elemNdx < varType.getArraySize(); elemNdx++) in generateBasicUniforms()
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/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderIndexingTests.cpp150 …, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc e…
166 …, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc e… in ShaderIndexingCase() argument
170 m_varType = varType; in ShaderIndexingCase()
256 …ontext& context, const char* caseName, const char* description, DataType varType, IndexAccessType … in createVaryingArrayCase() argument
346 params.insert(pair<string, string>("VAR_TYPE", getDataTypeName(varType))); in createVaryingArrayCase()
350 if (varType == TYPE_FLOAT) in createVaryingArrayCase()
352 else if (varType == TYPE_FLOAT_VEC2) in createVaryingArrayCase()
354 else if (varType == TYPE_FLOAT_VEC3) in createVaryingArrayCase()
364 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
376 …return new ShaderIndexingCase(context, caseName, description, true, varType, evalFunc, requirement… in createVaryingArrayCase()
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Des2fUniformApiTests.cpp891 const glu::VarType& varType,
1001 …ctor<BasicUniformReportRef>& basicUniformReportsDst, const glu::VarType& varType, const char* cons… in generateBasicUniforms() argument
1003 if (varType.isBasicType()) in generateBasicUniforms()
1006 const glu::DataType type = varType.getBasicType(); in generateBasicUniforms()
1009 : generateRandomVarValue(varType.getBasicType(), rnd); in generateBasicUniforms()
1011 basicUniformsDst.push_back(BasicUniform(varName, varType.getBasicType(), isActive, value)); in generateBasicUniforms()
1012 …basicUniformReportsDst.push_back(BasicUniformReportRef(varName, varType.getBasicType(), isActive)); in generateBasicUniforms()
1014 else if (varType.isArrayType()) in generateBasicUniforms()
1016 const int size = varType.getArraySize(); in generateBasicUniforms()
1020 for (int elemNdx = 0; elemNdx < varType.getArraySize(); elemNdx++) in generateBasicUniforms()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp157 IndexingTestUniformSetup (const DataType varType, bool usesArray) in IndexingTestUniformSetup() argument
158 : m_varType(varType) in IndexingTestUniformSetup()
229 const DataType varType,
245 const DataType varType, in ShaderIndexingCase() argument
247 … name, description, isVertexCase, evalFunc, new IndexingTestUniformSetup(varType, usesArray), DE_N… in ShaderIndexingCase()
262 DataType varType, in createVaryingArrayCase() argument
367 params.insert(pair<string, string>("VAR_TYPE", getDataTypeName(varType))); in createVaryingArrayCase()
371 if (varType == TYPE_FLOAT) in createVaryingArrayCase()
373 else if (varType == TYPE_FLOAT_VEC2) in createVaryingArrayCase()
375 else if (varType == TYPE_FLOAT_VEC3) in createVaryingArrayCase()
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderIndexingTests.cpp139 …, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc e…
152 …, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc e… in ShaderIndexingCase() argument
155 m_varType = varType; in ShaderIndexingCase()
222 …ontext& context, const char* caseName, const char* description, DataType varType, IndexAccessType … in createVaryingArrayCase() argument
315 params.insert(pair<string, string>("VAR_TYPE", getDataTypeName(varType))); in createVaryingArrayCase()
319 if (varType == TYPE_FLOAT) in createVaryingArrayCase()
321 else if (varType == TYPE_FLOAT_VEC2) in createVaryingArrayCase()
323 else if (varType == TYPE_FLOAT_VEC3) in createVaryingArrayCase()
333 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
334 …return new ShaderIndexingCase(context, caseName, description, true, varType, evalFunc, vertexShade… in createVaryingArrayCase()
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Des3fShaderCommonFunctionTests.cpp213 sizes[ndx] = symbols[ndx].varType.getScalarSize(); in getScalarSizes()
221 totalSize += sym->varType.getScalarSize(); in computeTotalScalarSize()
233 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers()
353 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
359 << VarValue(m_spec.outputs[outNdx].varType, curOutputPtr[outNdx]) in iterate()
409 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
410 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
421 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in compare()
422 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare()
491 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp157 …e(Context& context, const char* name, const char* description, bool isVertexCase, DataType varType,
172 DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, in ShaderIndexingCase() argument
177 m_varType = varType; in ShaderIndexingCase()
245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase() argument
342 params.insert(pair<string, string>("VAR_TYPE", getDataTypeName(varType))); in createVaryingArrayCase()
346 if (varType == TYPE_FLOAT) in createVaryingArrayCase()
348 else if (varType == TYPE_FLOAT_VEC2) in createVaryingArrayCase()
350 else if (varType == TYPE_FLOAT_VEC3) in createVaryingArrayCase()
360 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
361 …return new ShaderIndexingCase(context, caseName, description, true, varType, evalFunc, vertexShade… in createVaryingArrayCase()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp103 if(glu::isDataTypeFloatType(symIter->varType.getBasicType())) in packFloat16Bit()
105 if(glu::isDataTypeVector(symIter->varType.getBasicType())) in packFloat16Bit()
107 for(int i = 0; i < glu::getDataTypeScalarSize(symIter->varType.getBasicType()); i++) in packFloat16Bit()
112 else if (glu::isDataTypeMatrix(symIter->varType.getBasicType())) in packFloat16Bit()
116 switch (symIter->varType.getBasicType()) in packFloat16Bit()
185 …src << "layout(location = "<< location << ") in " << glu::declare(input->varType, inputPrefix + in… in generatePassthroughVertexShader()
186 …<< "layout(location = " << location - 1 << ") flat out " << glu::declare(input->varType, outputPre… in generatePassthroughVertexShader()
217 …src << "layout(location = " << locationNumber << ") in " << glu::declare(input->varType, inputPre… in generateVertexShader()
223 DE_ASSERT(output->varType.isBasicType()); in generateVertexShader()
225 if (glu::isDataTypeBoolOrBVec(output->varType.getBasicType())) in generateVertexShader()
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DvktShaderIntegerFunctionTests.cpp164 sizes[ndx] = symbols[ndx].varType.getScalarSize(); in getScalarSizes()
172 totalSize += sym->varType.getScalarSize(); in computeTotalScalarSize()
184 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers()
376 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
382 << VarValue(m_spec.outputs[outNdx].varType, curOutputPtr[outNdx]) in iterate()
413 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
414 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
467 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in compare()
468 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare()
523 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
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DvktShaderCommonFunctionTests.cpp200 sizes[ndx] = symbols[ndx].varType.getScalarSize(); in getScalarSizes()
209 sizes.push_back(getComponentByteSize(sym.varType.getBasicType())); in getComponentByteSizes()
217 totalSize += getComponentByteSize(sym.varType.getBasicType()) * sym.varType.getScalarSize(); in computeTotalByteSize()
229 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers()
230 const auto componentBytes = getComponentByteSize(var.varType.getBasicType()); in getInputOutputPointers()
467 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
473 << VarValue(m_spec.outputs[outNdx].varType, curOutputPtr[outNdx]) in iterate()
511 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
512 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
522 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in compare()
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DvktShaderExecutor.hpp44 glu::VarType varType; //!< Symbol type. member
47 Symbol (const std::string& name_, const glu::VarType& varType_) : name(name_), varType(varType_) {} in Symbol()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderExecUtil.cpp111 src << in << " " << glu::declare(input->varType, inputPrefix + input->name) << ";\n"; in generateVertexShader()
115 DE_ASSERT(output->varType.isBasicType()); in generateVertexShader()
117 if (glu::isDataTypeBoolOrBVec(output->varType.getBasicType())) in generateVertexShader()
119 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader()
126 …src << "flat " << out << " " << glu::declare(output->varType, outputPrefix + output->name) << ";\n… in generateVertexShader()
137 …src << "\t" << glu::declare(input->varType, input->name) << " = " << inputPrefix << input->name <<… in generateVertexShader()
141 src << "\t" << glu::declare(output->varType, output->name) << ";\n"; in generateVertexShader()
155 if (glu::isDataTypeBoolOrBVec(output->varType.getBasicType())) in generateVertexShader()
157 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader()
190 src << "flat in " << glu::declare(input->varType, inputPrefix + input->name) << "[];\n"; in generateGeometryShader()
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DglsRandomShaderProgram.cpp34 static rr::GenericVecType mapToGenericVecType (const rsg::VariableType& varType) in mapToGenericVecType() argument
36 if (varType.isFloatOrVec()) in mapToGenericVecType()
38 else if (varType.isIntOrVec()) in mapToGenericVecType()
47 static glu::DataType mapToBasicType (const rsg::VariableType& varType) in mapToBasicType() argument
49 if (varType.isFloatOrVec() || varType.isIntOrVec() || varType.isBoolOrVec()) in mapToBasicType()
51 const glu::DataType scalarType = varType.isFloatOrVec() ? glu::TYPE_FLOAT : in mapToBasicType()
52 varType.isIntOrVec() ? glu::TYPE_INT : in mapToBasicType()
53 varType.isBoolOrVec() ? glu::TYPE_BOOL : glu::TYPE_LAST; in mapToBasicType()
54 const int numComps = varType.getNumElements(); in mapToBasicType()
59 else if (varType.getBaseType() == rsg::VariableType::TYPE_SAMPLER_2D) in mapToBasicType()
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DglsShaderExecUtil.hpp51 glu::VarType varType; //!< Symbol type. member
54 Symbol (const std::string& name_, const glu::VarType& varType_) : name(name_), varType(varType_) {} in Symbol()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/
DvktComputeShaderBuiltinVarTests.cpp130 const glu::DataType varType,
149 …Context& context, const string& name, const char* varName, glu::DataType varType, bool readByCompo…
161 …string genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localS…
176 …Context& context, const string& name, const char* varName, glu::DataType varType, bool readByCompo… in ComputeBuiltinVarCase() argument
179 , m_varType (varType) in ComputeBuiltinVarCase()
201 string ComputeBuiltinVarCase::genBuiltinVarSource (const string& varName, glu::DataType varType, co… in genBuiltinVarSource() argument
219 << " " << glu::getDataTypeName(varType) << " result[];\n" in genBuiltinVarSource()
226 if (readByComponent && varType != glu::TYPE_UINT) { in genBuiltinVarSource()
227 switch(varType) in genBuiltinVarSource()
398 const glu::DataType varType, in ComputeBuiltinVarInstance() argument
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/third_party/vk-gl-cts/framework/opengl/
DgluVarType.hpp266 VarType varType; member
312 …DeclareVariable (const VarType& varType_, const std::string& name_, int indentLevel_) : varType(va… in DeclareVariable()
314 VarType varType; member
329 …e declare (const VarType& varType, const std::string& name, int indentLevel = 0) { return decl:… in declare() argument
DgluVarType.cpp264 , varType (varType_) in VariableDeclaration()
275 varType == other.varType && in operator ==()
343 str << declare(decl.varType, decl.name); in operator <<()
360 const VarType& type = decl.varType; in operator <<()
/third_party/lzma/CPP/7zip/Archive/
DIArchive.h327 …STDMETHOD(GetPropertyInfo)(UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType) MY_NO_THROW…
329 …STDMETHOD(GetArchivePropertyInfo)(UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType) MY_N…
601 (UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType) \
603 …*propID = k[index]; *varType = k7z_PROPID_To_VARTYPE[(unsigned)*propID]; *name = 0; return S_OK; …
620 (UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType) \
623 *propID = (PROPID)prop.PropID; *varType = prop.vt; \
/third_party/spirv-tools/source/opt/
Dfix_func_call_arguments.cpp73 uint32_t varType = context()->get_type_mgr()->FindPointerToType( in ReplaceAccessChainFuncCallArguments() local
77 Instruction* var = builder.AddVariable(varType, SpvStorageClassFunction); in ReplaceAccessChainFuncCallArguments()
/third_party/lzma/CPP/7zip/Archive/7z/
D7zProperties.cpp149 STDMETHODIMP CHandler::GetPropertyInfo(UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType) in GetPropertyInfo() argument
161 *varType = st.vt; in GetPropertyInfo()

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