Searched refs:variable_data (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | glthread_draw.c | 437 const char *variable_data = (const char *)(cmd + 1); in _mesa_unmarshal_MultiDrawArrays() local 438 const GLint *first = (GLint *)variable_data; in _mesa_unmarshal_MultiDrawArrays() 439 variable_data += sizeof(GLint) * draw_count; in _mesa_unmarshal_MultiDrawArrays() 440 const GLsizei *count = (GLsizei *)variable_data; in _mesa_unmarshal_MultiDrawArrays() 441 variable_data += sizeof(GLsizei) * draw_count; in _mesa_unmarshal_MultiDrawArrays() 443 (const struct glthread_attrib_binding *)variable_data; in _mesa_unmarshal_MultiDrawArrays() 486 char *variable_data = (char*)(cmd + 1); in multi_draw_arrays_async() local 487 memcpy(variable_data, first, first_size); in multi_draw_arrays_async() 488 variable_data += first_size; in multi_draw_arrays_async() 489 memcpy(variable_data, count, count_size); in multi_draw_arrays_async() [all …]
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D | glthread_bufferobj.c | 329 char *variable_data = (char *) (cmd + 1); in _mesa_marshal_BufferData_merged() local 330 memcpy(variable_data, data, size); in _mesa_marshal_BufferData_merged() 468 char *variable_data = (char *) (cmd + 1); in _mesa_marshal_BufferSubData_merged() local 469 memcpy(variable_data, data, size); in _mesa_marshal_BufferSubData_merged()
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/third_party/node/deps/v8/src/parsing/ |
D | preparse-data.cc | 405 byte variable_data = VariableMaybeAssignedField::encode( in SaveDataForVariable() local 410 byte_data_.WriteQuarter(variable_data); in SaveDataForVariable() 732 uint8_t variable_data = scope_data_->ReadQuarter(); in RestoreDataForVariable() local 733 if (VariableMaybeAssignedField::decode(variable_data)) { in RestoreDataForVariable() 736 if (VariableContextAllocatedField::decode(variable_data)) { in RestoreDataForVariable()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShadingLanguage420PackTests.cpp | 16498 static const GLuint variable_data[1] = { 1 }; in prepareUniforms() local 16509 program.uniform("variable", Utils::UINT, 1 /* n_cols */, 1 /* n_rows */, variable_data); in prepareUniforms() 16835 static const GLfloat variable_data[4] = { 0.75f }; in prepareUniforms() local 16838 program.uniform("variable", Utils::FLOAT, 1 /* n_cols */, 1 /* n_rows */, variable_data); in prepareUniforms()
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/third_party/mesa3d/docs/relnotes/ |
D | 20.1.0.rst | 2993 - glthread: don't prefix variable_data with const 3000 - glthread: don't increment variable_data if it's the last
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