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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderQuads.cpp773 const float* vertex2_data = vertex1_data + 3 /* components */; in iterate() local
774 const float* vertex3_data = vertex2_data + 3 /* components */; in iterate()
783 if (vertex2_data[1] == y1_y2 && vertex3_data[1] == y3) in iterate()
786 y2_vertex_data = vertex2_data; in iterate()
789 else if (vertex2_data[1] == y3 && vertex3_data[1] == y1_y2) in iterate()
793 y3_vertex_data = vertex2_data; in iterate()
796 else if (vertex2_data[1] == y1_y2 && vertex3_data[1] == y1_y2 && vertex1_data[1] == y3) in iterate()
798 y1_vertex_data = vertex2_data; in iterate()
860 const float* vertex2_data = vertex1_data + 3 /* components */; in iterate() local
861 const float* vertex3_data = vertex2_data + 3 /* components */; in iterate()
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