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Searched refs:vertex2f (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_median_filter.c70 is_vec_zero(struct vertex2f v) in is_vec_zero()
77 struct vertex2f *offsets, in create_frag_shader()
164 struct vertex2f **offsets, unsigned *num_offsets) in generate_offsets()
168 struct vertex2f v; in generate_offsets()
196 *offsets = MALLOC(sizeof(struct vertex2f) * *num_offsets); in generate_offsets()
251 struct vertex2f *offsets = NULL; in vl_median_filter_init()
Dvl_vertex_buffers.c34 static const struct vertex2f block_quad[4] = {
43 struct vertex2f *v; in vl_vb_upload_quads()
50 quad.stride = sizeof(struct vertex2f); in vl_vb_upload_quads()
57 sizeof(struct vertex2f) * 4 in vl_vb_upload_quads()
Dvl_matrix_filter.c72 is_vec_zero(struct vertex2f v) in is_vec_zero()
79 struct vertex2f *offsets, const float *matrix_values) in create_frag_shader()
141 struct vertex2f *offsets, v, sizes; in vl_matrix_filter_init()
201 offsets = MALLOC(sizeof(struct vertex2f) * num_offsets); in vl_matrix_filter_init()
Dvl_compositor.c247 c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2; in init_buffers()
257 vertex_elems[1].src_offset = sizeof(struct vertex2f); in init_buffers()
261 vertex_elems[2].src_offset = sizeof(struct vertex2f) + sizeof(struct vertex4f); in init_buffers()
290 static inline struct vertex2f
291 calc_topleft(struct vertex2f size, struct u_rect rect) in calc_topleft()
293 struct vertex2f res = { rect.x0 / size.x, rect.y0 / size.y }; in calc_topleft()
297 static inline struct vertex2f
298 calc_bottomright(struct vertex2f size, struct u_rect rect) in calc_bottomright()
300 struct vertex2f res = { rect.x1 / size.x, rect.y1 / size.y }; in calc_bottomright()
308 struct vertex2f size = { width, height }; in calc_src_and_dst()
Dvl_compositor.h83 struct vertex2f tl, br;
85 struct vertex2f zw;
Dvl_types.h31 struct vertex2f struct
Dvl_compositor_gfx.c471 gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer) in gen_rect_verts()
473 struct vertex2f tl, tr, br, bl; in gen_rect_verts()
557 struct vertex2f tl, br; in calc_drawn_area()
604 struct vertex2f *vb; in gen_vertex_data()
Dvl_bicubic_filter.c152 unsigned video_height, struct vertex2f *offsets) in create_frag_shader()
252 struct vertex2f offsets[16]; in vl_bicubic_filter_init()
Dvl_deint_filter.c124 struct vertex2f *sizes, bool spatial_filter) in create_deint_frag_shader()
244 struct vertex2f sizes; in vl_deint_filter_init()
Dvl_compositor_cs.c625 struct vertex2f tl, br; in calc_drawn_area()
Dvl_mc.c237 struct vertex2f scale = { in create_ycbcr_vert_shader()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gl_1_autogen.h230 void vertex2f(GLfloat x, GLfloat y); \
DContext_gl.cpp1774 void Context::vertex2f(GLfloat x, GLfloat y) in vertex2f() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_1_autogen.cpp6831 context->vertex2f(x, y); in GL_Vertex2f()