Searched refs:vertexArrayObject (Results 1 – 4 of 4) sorted by relevance
2451 …VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVerte… in setBufferBinding() local2459 …case GL_ELEMENT_ARRAY_BUFFER: bindingPoint = &vertexArrayObject->m_elementArrayBufferBinding; br… in setBufferBinding()2483 …const VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clien… in getBufferBinding() local2491 case GL_ELEMENT_ARRAY_BUFFER: return vertexArrayObject->m_elementArrayBufferBinding; in getBufferBinding()3594 rc::VertexArray* vertexArrayObject = DE_NULL; in bindVertexArray() local3598 vertexArrayObject = m_vertexArrays.find(array); in bindVertexArray()3599 if (!vertexArrayObject) in bindVertexArray()3601 vertexArrayObject = new rc::VertexArray(array, m_limits.maxVertexAttribs); in bindVertexArray()3602 m_vertexArrays.insert(vertexArrayObject); in bindVertexArray()3607 if (vertexArrayObject) in bindVertexArray()[all …]
2156 GLuint vertexArrayObject = 0; in test() local2157 gl.glGenVertexArrays(1, &vertexArrayObject); in test()2160 gl.glBindVertexArray(vertexArrayObject); in test()2161 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type); in test()2163 gl.glDeleteVertexArrays(1, &vertexArrayObject); in test()
1068 VertexArray *vertexArrayObject = mVertexArrayNameSpace.remove(vertexArray); in deleteVertexArray() local1070 if(vertexArrayObject) in deleteVertexArray()1072 delete vertexArrayObject; in deleteVertexArray()
7562 VertexArray *vertexArrayObject = nullptr; in deleteVertexArrays() local7563 if (mVertexArrayMap.erase(vertexArray, &vertexArrayObject)) in deleteVertexArrays()7565 if (vertexArrayObject != nullptr) in deleteVertexArrays()7568 vertexArrayObject->onDestroy(this); in deleteVertexArrays()