Searched refs:vertexHLSL (Results 1 – 1 of 1) sorted by relevance
266 std::string vertexHLSL(sourceShader); in generateVertexShaderForInputLayout() local269 angle::ReplaceSubstring(&vertexHLSL, VERTEX_ATTRIBUTE_STUB_STRING, structStream.str()); in generateVertexShaderForInputLayout()272 return vertexHLSL; in generateVertexShaderForInputLayout()