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Searched refs:vertexIDSupport (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/gpu/ops/
DDrawAtlasPathOp.cpp33 if (!shaderCaps.vertexIDSupport()) { in DrawAtlasPathShader()
84 if (args.fShaderCaps->vertexIDSupport()) { in onEmitCode()
206 if (!flushState->caps().shaderCaps()->vertexIDSupport()) { in onPrepare()
DPathStencilCoverOp.cpp36 if (!shaderCaps.vertexIDSupport()) { in BoundingBoxShader()
73 if (args.fShaderCaps->vertexIDSupport()) { in makeProgramImpl()
306 if (!flushState->caps().shaderCaps()->vertexIDSupport()) { in onPrepare()
DPathInnerTriangulateOp.cpp40 if (!shaderCaps.vertexIDSupport()) { in HullShader()
118 if (shaderCaps.vertexIDSupport()) { in makeProgramImpl()
459 if (!caps.shaderCaps()->vertexIDSupport()) { in onPrepare()
/third_party/skia/src/gpu/tessellate/
DStrokeFixedCountTessellator.cpp411 if (!target->caps().shaderCaps()->vertexIDSupport()) { in prepare()
443 if (!flushState->caps().shaderCaps()->vertexIDSupport() && in draw()
/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_InstancedImpl.cpp142 if (args.fShaderCaps->vertexIDSupport()) { in onEmitCode()
DGrStrokeTessellationShader.cpp99 if (!shaderCaps.vertexIDSupport()) { in GrStrokeTessellationShader()
/third_party/skia/src/gpu/
DGrShaderCaps.h78 bool vertexIDSupport() const { return fVertexIDSupport; } in vertexIDSupport() function
/third_party/skia/tests/
DGrMeshTest.cpp267 if (dContext->priv().caps()->shaderCaps()->vertexIDSupport()) {