/third_party/glslang/Test/baseResults/ |
D | hlsl.emptystruct.init.vert.out | 8 0:6 'vertexIndex' ( in uint) 20 0:? 'vertexIndex' ( temp uint) 21 0:? 'vertexIndex' (layout( location=0) in uint) 25 0:? 'vertexIndex' ( temp uint) 29 0:? 'vertexIndex' (layout( location=0) in uint) 39 0:6 'vertexIndex' ( in uint) 51 0:? 'vertexIndex' ( temp uint) 52 0:? 'vertexIndex' (layout( location=0) in uint) 56 0:? 'vertexIndex' ( temp uint) 60 0:? 'vertexIndex' (layout( location=0) in uint) [all …]
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAdjacencyTests.cpp | 1260 int vertexIndex[3] = { -1, -1, -1 }; in setTriangleStripPointsNonindiced() local 1269 vertexIndex[0] = 1; in setTriangleStripPointsNonindiced() 1270 vertexIndex[1] = 3; in setTriangleStripPointsNonindiced() 1271 vertexIndex[2] = 5; in setTriangleStripPointsNonindiced() 1281 vertexIndex[0] = 2 * n + 1; in setTriangleStripPointsNonindiced() 1282 vertexIndex[1] = 2 * n + 3; in setTriangleStripPointsNonindiced() 1283 vertexIndex[2] = 2 * n + 5; in setTriangleStripPointsNonindiced() 1291 vertexIndex[0] = 2 * n + 3; in setTriangleStripPointsNonindiced() 1292 vertexIndex[1] = 2 * n + 1; in setTriangleStripPointsNonindiced() 1293 vertexIndex[2] = 2 * n + 5; in setTriangleStripPointsNonindiced() [all …]
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawIndexedTest.cpp | 119 int vertexIndex = VERTEX_OFFSET; in DrawIndexed() local 121 …VertexElementData(tcu::Vec4( -0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 122 …VertexElementData(tcu::Vec4( -1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 123 …VertexElementData(tcu::Vec4( -0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 124 …VertexElementData(tcu::Vec4( 1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 125 …VertexElementData(tcu::Vec4( -0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 126 …VertexElementData(tcu::Vec4( 0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 127 …VertexElementData(tcu::Vec4( 0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed() 128 …VertexElementData(tcu::Vec4( 0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec(), vertexIndex++)); in DrawIndexed()
|
D | vktDrawMultiExtTests.cpp | 986 deUint32 vertexIndex = 0u; in iterate() local 995 drawInfos.addDrawInfo(vertexIndex, verticesPerDraw, drawOffset); in iterate() 996 vertexIndex += verticesPerDraw; in iterate()
|
D | vktBasicDrawTests.cpp | 1144 const deUint32 vertexIndex = cmd->vertexOffset + m_data.indexes[cmd->firstIndex + idx]; in iterate() local 1145 vertices.push_back(m_data.vertices[vertexIndex].position); in iterate() 1146 colors.push_back(m_data.vertices[vertexIndex].color); in iterate()
|
/third_party/skia/third_party/externals/tint/test/bug/tint/ |
D | 1113.wgsl.expected.glsl | 57 vec3 loadPosition(uint vertexIndex) { 58 …3(positions.values[((3u * vertexIndex) + 0u)], positions.values[((3u * vertexIndex) + 1u)], positi… 260 vec3 loadPosition(uint vertexIndex) { 261 …3(positions.values[((3u * vertexIndex) + 0u)], positions.values[((3u * vertexIndex) + 1u)], positi…
|
D | 1113.wgsl.expected.wgsl | 88 fn loadPosition(vertexIndex : u32) -> vec3<f32> { 89 …>(positions.values[((3u * vertexIndex) + 0u)], positions.values[((3u * vertexIndex) + 1u)], positi…
|
D | 1113.wgsl.expected.hlsl | 63 float3 loadPosition(uint vertexIndex) { 64 …4u * ((3u * vertexIndex) + 0u)))), asfloat(positions.Load((4u * ((3u * vertexIndex) + 1u)))), asfl…
|
D | 1113.wgsl | 76 fn loadPosition(vertexIndex : u32) -> vec3<f32> { 79 positions.values[3u * vertexIndex + 0u], 80 positions.values[3u * vertexIndex + 1u], 81 positions.values[3u * vertexIndex + 2u],
|
D | 1113.wgsl.expected.msl | 79 float3 loadPosition(uint vertexIndex, device F32s* const tint_symbol_1) { 80 …)).values[((3u * vertexIndex) + 0u)], (*(tint_symbol_1)).values[((3u * vertexIndex) + 1u)], (*(tin…
|
D | 1113.wgsl.expected.spvasm | 73 OpName %vertexIndex "vertexIndex" 355 %vertexIndex = OpFunctionParameter %uint 358 %159 = OpIMul %uint %uint_3 %vertexIndex 362 %164 = OpIMul %uint %uint_3 %vertexIndex 366 %168 = OpIMul %uint %uint_3 %vertexIndex
|
/third_party/skia/third_party/externals/tint/test/bug/chromium/ |
D | 1273230.wgsl | 101 fn loadPosition(vertexIndex : u32) -> vec3<f32> { 102 …>(positions.values[((3u * vertexIndex) + 0u)], positions.values[((3u * vertexIndex) + 1u)], positi…
|
D | 1273230.wgsl.expected.hlsl | 92 float3 loadPosition(uint vertexIndex) { 93 …4u * ((3u * vertexIndex) + 0u)))), asfloat(positions.Load((4u * ((3u * vertexIndex) + 1u)))), asfl…
|
D | 1273230.wgsl.expected.wgsl | 119 fn loadPosition(vertexIndex : u32) -> vec3<f32> { 120 …>(positions.values[((3u * vertexIndex) + 0u)], positions.values[((3u * vertexIndex) + 1u)], positi…
|
D | 1273230.wgsl.expected.msl | 107 float3 loadPosition(uint vertexIndex, device F32s* const tint_symbol_1) { 108 …)).values[((3u * vertexIndex) + 0u)], (*(tint_symbol_1)).values[((3u * vertexIndex) + 1u)], (*(tin…
|
D | 1273230.wgsl.expected.spvasm | 88 OpName %vertexIndex "vertexIndex" 379 %vertexIndex = OpFunctionParameter %uint 382 %197 = OpIMul %uint %uint_3 %vertexIndex 386 %202 = OpIMul %uint %uint_3 %vertexIndex 390 %206 = OpIMul %uint %uint_3 %vertexIndex
|
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | InstancingPerf.cpp | 161 for (GLuint vertexIndex = 0; vertexIndex < 4; ++vertexIndex) in initializeBenchmark() local 163 positionData.push_back(basePositionData[vertexIndex]); in initializeBenchmark()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessVertexAccessTests.cpp | 143 … isExpectedValueFromVertexBuffer (const void* vertexBuffer, deUint32 vertexIndex, VkFormat verte… 969 …e::isExpectedValueFromVertexBuffer (const void* vertexBuffer, deUint32 vertexIndex, VkFormat verte… in isExpectedValueFromVertexBuffer() argument 976 return bufferPtr[vertexIndex] == *reinterpret_cast<const deUint64 *>(value); in isExpectedValueFromVertexBuffer() 981 return bufferPtr[vertexIndex] == *reinterpret_cast<const deUint32 *>(value); in isExpectedValueFromVertexBuffer() 989 return bufferPtr[vertexIndex] == *reinterpret_cast<const deInt64 *>(value); in isExpectedValueFromVertexBuffer() 994 return bufferPtr[vertexIndex] == *reinterpret_cast<const deInt32 *>(value); in isExpectedValueFromVertexBuffer() 1001 return areEqual(bufferPtr[vertexIndex], *reinterpret_cast<const float *>(value)); in isExpectedValueFromVertexBuffer() 1006 const deUint32 packedValue = bufferPtr[vertexIndex / 4]; in isExpectedValueFromVertexBuffer() 1007 const deUint32 scalarIndex = vertexIndex % 4; in isExpectedValueFromVertexBuffer()
|
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | VertexProgram.cpp | 71 routine.vertexIndex = *Pointer<SIMD::Int>(As<Pointer<SIMD::Int>>(batch)) + in program() 79 As<SIMD::Float>(routine.vertexIndex); in program()
|
/third_party/glslang/Test/ |
D | hlsl.emptystruct.init.vert | 5 float4 main(in uint vertexIndex : VERTEXID) : VS_OUT_POSITION
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 1140 for (int vertexIndex = 0; vertexIndex < inputSize; ++vertexIndex) in generateGeometryShaderHLSL() local 1142 shaderStream << " copyVertex(output, input[" << vertexIndex in generateGeometryShaderHLSL() 1146 shaderStream << " selectView(output, input[" << vertexIndex << "]);\n"; in generateGeometryShaderHLSL()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/ |
D | vktTransformFeedbackSimpleTests.cpp | 971 for (deUint32 vertexIndex = 0; vertexIndex < vertexPerPrimitive; vertexIndex++) in verifyTransformFeedbackBuffer() local 973 …correctWinding &= (tfDataForPrimitive[vertexIndex] == expectedDataForPrimitive[(combinationIndex +… in verifyTransformFeedbackBuffer() 990 for (deUint32 vertexIndex = 0; vertexIndex < vertexPerPrimitive; vertexIndex++) in verifyTransformFeedbackBuffer() local 991 message << de::toString(tfDataForPrimitive[vertexIndex]) << " "; in verifyTransformFeedbackBuffer() 993 for (deUint32 vertexIndex = 0; vertexIndex < vertexPerPrimitive; vertexIndex++) in verifyTransformFeedbackBuffer() local 994 message << de::toString(expectedDataForPrimitive[vertexIndex]) << " "; in verifyTransformFeedbackBuffer()
|
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | FirstIndexOffsetTests.cpp | 60 uint32_t vertexIndex,
|
/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/ |
D | drawing.txt | 730 code:vertexIndex to a higher numbered code:vertexIndex. 773 stage - the code:vertexIndex and the code:instanceIndex. 778 * Non-indexed drawing commands present a sequential code:vertexIndex to 782 specifying the vertex attributes indexed by code:vertexIndex, as well as 800 use this to compute the code:vertexIndex value for the vertex shader. 905 first code:vertexIndex value equal to pname:firstVertex. 957 before being supplied as the code:vertexIndex value.
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | VertexAttributeTest.cpp | 3255 for (uint32_t vertexIndex = 0; vertexIndex < numVertices; ++vertexIndex) in TEST_P() local 3257 int x = vertexIndex % getWindowWidth(); in TEST_P() 3258 int y = vertexIndex / getWindowWidth(); in TEST_P() 3267 vertexData[vertexIndex] = {Vector4(x, y, 0.0f, 1.0f), in TEST_P()
|