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Searched refs:vertexNormalActive (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexPipeline.cpp182 if(state.vertexNormalActive) in pipeline()
295 if(state.vertexNormalActive) in pipeline()
599 if(state.vertexNormalActive) in processTextureCoordinate()
634 if(state.vertexNormalActive) in processTextureCoordinate()
685 if(state.vertexNormalActive) in processTextureCoordinate()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DVertexProcessor.hpp62 bool vertexNormalActive : 1; member
DContext.cpp641 return vertexLightingActive() && specularEnable && vertexNormalActive(); in vertexSpecularActive()
644 bool Context::vertexNormalActive() in vertexNormalActive() function in sw::Context
DContext.hpp354 bool vertexNormalActive();
DVertexProcessor.cpp953 state.vertexNormalActive = context->vertexNormalActive(); in update()