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Searched refs:vertexOrIndexCount (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp126 GLsizei vertexOrIndexCount, in syncStateForDraw() argument
163 firstVertex, vertexOrIndexCount, indexTypeOrInvalid, in syncStateForDraw()
181 ANGLE_TRY(updateElementArrayStorage(context, vertexOrIndexCount, indexTypeOrInvalid, in syncStateForDraw()
294 GLsizei vertexOrIndexCount, in updateDynamicAttribs() argument
309 ANGLE_TRY(GetVertexRangeInfo(context, firstVertex, vertexOrIndexCount, indexTypeOrInvalid, in updateDynamicAttribs()
DVertexArray11.h38 GLsizei vertexOrIndexCount,
72 GLsizei vertexOrIndexCount,
DStateManager11.h256 GLsizei vertexOrIndexCount,
423 GLsizei vertexOrIndexCount,
DStateManager11.cpp2197 GLsizei vertexOrIndexCount, in updateState() argument
2245 ANGLE_TRY(mVertexArray11->syncStateForDraw(context, firstVertex, vertexOrIndexCount, in updateState()
2278 ANGLE_TRY(applyIndexBuffer(context, vertexOrIndexCount, indexTypeOrInvalid, indices)); in updateState()
2358 vertexOrIndexCount, indexTypeOrInvalid, in updateState()
3011 GLsizei vertexOrIndexCount, in syncVertexBuffersAndInputLayout() argument
3044 vertexOrIndexCount, instanceCount, &inputLayout)); in syncVertexBuffersAndInputLayout()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h45 GLsizei vertexOrIndexCount,
52 GLsizei vertexOrIndexCount,
DVertexArrayVk.cpp754 GLsizei vertexOrIndexCount, in updateStreamedAttribs() argument
771 ANGLE_TRY(GetVertexRangeInfo(context, firstVertex, vertexOrIndexCount, indexTypeOrInvalid, in updateStreamedAttribs()
864 GLsizei vertexOrIndexCount, in handleLineLoop() argument
879 contextVk, indexTypeOrInvalid, vertexOrIndexCount, in handleLineLoop()
889 contextVk, elementArrayBufferVk, indexTypeOrInvalid, vertexOrIndexCount, offset, in handleLineLoop()
903 uint32_t clampedVertexCount = gl::clampCast<uint32_t>(vertexOrIndexCount); in handleLineLoop()
917 *indexCountOut = vertexOrIndexCount + 1; in handleLineLoop()
DContextVk.h781 GLsizei vertexOrIndexCount,
821 GLsizei vertexOrIndexCount,
DContextVk.cpp962 GLsizei vertexOrIndexCount, in setupDraw() argument
981 vertexOrIndexCount, instanceCount, in setupDraw()
1006 mXfbVertexCountPerInstance = vertexOrIndexCount; in setupDraw()
1207 GLsizei vertexOrIndexCount, in setupLineLoopDraw() argument
1213 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount, in setupLineLoopDraw()
1219 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, 1, indexTypeOrInvalid, indices, in setupLineLoopDraw()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DVertexArrayMtl.h40 GLsizei vertexOrIndexCount,
DContextMtl.h378 GLsizei vertexOrIndexCount,
387 GLsizei vertexOrIndexCount,
DContextMtl.mm151 GLsizei vertexOrIndexCount,
165 mContextMtl, firstVertex, firstVertex + vertexOrIndexCount - 1,
174 {indexTypeOrNone, vertexOrIndexCount, indices, mLineLoopIndexBuffer, 0}));
2012 GLsizei vertexOrIndexCount,
2025 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount,
2091 ANGLE_TRY(handleDirtyDriverUniforms(context, firstVertex, vertexOrIndexCount));
2142 fillDriverXFBUniforms(firstVertex, vertexOrIndexCount, /** skippedInstances */ 0));
DVertexArrayMtl.mm503 GLsizei vertexOrIndexCount,
515 ANGLE_TRY(GetVertexRangeInfo(context, firstVertex, vertexOrIndexCount, indexTypeOrInvalid,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.cpp895 GLsizei vertexOrIndexCount, in GetVertexRangeInfo() argument
906 context, indexTypeOrInvalid, vertexOrIndexCount, indices, &indexRange)); in GetVertexRangeInfo()
914 *vertexCountOut = vertexOrIndexCount; in GetVertexRangeInfo()
Drenderer_utils.h272 GLsizei vertexOrIndexCount,