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Searched refs:vertexShaderSource (Results 1 – 25 of 47) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fNegativeShaderFramebufferFetchTests.cpp44 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
140 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_not_defined()
167 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_readonly()
193 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in invalid_inout_version()
225 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in invalid_redeclaration_inout()
Des31fNegativeTessellationTests.cpp47 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
142 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage()
161 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage()
185 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage()
202 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage()
232 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in invalid_primitive_mode()
257 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in tessellation_not_active()
358 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in tessellation_control_invalid_vertex_count()
Des31fNegativeVertexArrayApiTests.cpp49 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
436 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_arrays()
500 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_arrays_incomplete_primitive()
540 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements()
654 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements_incomplete_primitive()
772 …u::ProgramSeparable(true) << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(… in draw_elements_base_vertex_primitive_mode_mismatch()
790 …tx.getRenderContext(), glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).specialize(… in draw_arrays_instanced()
863 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_arrays_instanced_incomplete_primitive()
905 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements_instanced()
1028 …glu::ShaderProgram program (rc, glu::makeVtxFragSources(tcu::StringTemplate(vertexShaderSource).… in draw_elements_instanced_incomplete_primitive()
[all …]
Des31fNegativeShaderApiTests.cpp50 static const char* vertexShaderSource = "#version 300 es\n" variable
351 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in link_program()
397 …glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program()
398 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program()
475 …gram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in get_program_binary()
476 …rogram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, "")); in get_program_binary()
523 …gram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in program_binary()
861 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_attrib_location()
897 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_uniform_location()
1938 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in bind_transform_feedback()
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Des31fTextureMultisampleTests.cpp341 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local
356 << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) in genMultisampleTexture()
423 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
440 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerProgram()
770 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
804 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genSamplerProgram()
817 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
834 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genAlphaProgram()
1312 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local
1349 …:ProgramSources() << glu::VertexSource(specializeShader(m_context, vertexShaderSource)) << glu::Fr… in genDrawShader()
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/third_party/vk-gl-cts/modules/gles2/functional/
Des2fLightAmountTest.cpp150 string vertexShaderSource; in iterate() local
165 vertexShaderSource = vertexTemplate.specialize(params); in iterate()
170 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in iterate()
Des2fNegativeVertexArrayApiTests.cpp42 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
128 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
181 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
209 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
274 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
Des2fShaderIndexingTests.cpp361 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
376 …ext, caseName, description, true, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createVaryingArrayCase()
474 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
486 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createUniformArrayCase()
658 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
674 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createTmpArrayCase()
848 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
860 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createVectorSubscriptCase()
1020 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
1032 …eName, description, isVertexCase, varType, evalFunc, requirements, vertexShaderSource.c_str(), fra… in createMatrixSubscriptCase()
Des2fShaderAlgorithmTests.cpp133 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
136 …orithmCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fra… in createExpressionCase()
Des2fShaderLoopTests.cpp461 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
480 …ntext, caseName, description, isVertexCase, evalFunc, requirement, vertexShaderSource.c_str(), fra… in createGenericLoopCase()
1228 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
1250 …ntext, caseName, description, isVertexCase, evalFunc, requirement, vertexShaderSource.c_str(), fra… in createSpecialLoopCase()
Des2fNegativeShaderApiTests.cpp43 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
311 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
341 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
372 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
426 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderIndexingTests.cpp330 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
334 …exingCase(context, caseName, description, true, varType, evalFunc, vertexShaderSource.c_str(), fra… in createVaryingArrayCase()
436 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
440 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createUniformArrayCase()
580 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
584 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createTmpArrayCase()
762 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
766 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createVectorSubscriptCase()
949 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
953 …e(context, caseName, description, isVertexCase, varType, evalFunc, vertexShaderSource.c_str(), fra… in createMatrixSubscriptCase()
Des3fNegativeVertexArrayApiTests.cpp42 static const char* vertexShaderSource = "#version 300 es\n" variable
264 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
317 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
345 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
448 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
518 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
579 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
611 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
722 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
796 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
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Des3fNegativeShaderApiTests.cpp44 static const char* vertexShaderSource = "#version 300 es\n" variable
281 …am program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
323 …m program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
324 …m program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
383 … program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
384 … programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, "")); in init()
422 …srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
635 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
667 …gram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
1676 …am program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
[all …]
Des3fShaderLoopTests.cpp433 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
438 …erLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fra… in createGenericLoopCase()
1121 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
1126 …erLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), fra… in createSpecialLoopCase()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp382 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
386 …ShaderIndexingCase(context, caseName, description, true, evalFunc, vertexShaderSource, fragmentSha… in createVaryingArrayCase()
498 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
502 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createUniformArrayCase()
685 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
694 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createTmpArrayCase()
877 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
881 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createVectorSubscriptCase()
1069 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
1073 …dexingCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource, fragmentSha… in createMatrixSubscriptCase()
DvktShaderRenderLoopTests.cpp274 const std::string& vertexShaderSource, in ShaderLoopCase() argument
278 m_vertShaderSource = vertexShaderSource; in ShaderLoopCase()
524 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
530 …tCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentSha… in createGenericLoopCase()
1469 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
1475 …tCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentSha… in createSpecialLoopCase()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
361 …erIndexingCase(context, caseName, description, true, varType, evalFunc, vertexShaderSource.c_str(), in createVaryingArrayCase()
469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
474 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createUniformArrayCase()
619 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
624 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createTmpArrayCase()
880 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
885 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createVectorSubscriptCase()
1127 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
1132 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createMatrixSubscriptCase()
DglcShaderLoopTests.cpp414 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
419 … ShaderLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), in createGenericLoopCase()
1114 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
1119 … ShaderLoopCase(context, caseName, description, isVertexCase, evalFunc, vertexShaderSource.c_str(), in createSpecialLoopCase()
/third_party/vk-gl-cts/modules/egl/
DteglSwapBuffersTests.cpp123 const char* const vertexShaderSource = in createGLES2Program() local
155 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); in createGLES2Program()
215 …log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertex… in createGLES2Program()
DteglNativeCoordMappingTests.cpp91 const char* const vertexShaderSource = in createGLES2Program() local
123 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); in createGLES2Program()
183 …log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertex… in createGLES2Program()
DteglNativeColorMappingTests.cpp90 const char* const vertexShaderSource = in createGLES2Program() local
123 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); in createGLES2Program()
183 …log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertex… in createGLES2Program()
DteglGetFrameTimestampsTests.cpp359 const char* const vertexShaderSource = in createGLES2Program() local
391 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); in createGLES2Program()
451 …log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertex… in createGLES2Program()
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pTextureUploadTests.cpp154 string vertexShaderSource = ""; in init() local
157 vertexShaderSource.append( "precision mediump float;\n" in init()
177 …haderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentSha… in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp788 const string vertexShaderSource = in initPrograms() local
1041 programCollection.spirvAsmSources.add(vertex.str()) << vertexShaderSource; in initPrograms()
1885 const string vertexShaderSource = in initPrograms() local
2094 programCollection.spirvAsmSources.add(vertex.str()) << vertexShaderSource; in initPrograms()

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