Searched refs:vertex_culldistance_array (Results 1 – 1 of 1) sorted by relevance
2339 glw::GLfloat* vertex_culldistance_array = &m_bo_data[culldistance_array_offset]; in executeRenderTest() local2341 if (vertex_culldistance_array[n_culldistance_entry] >= 0) in executeRenderTest()