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Searched refs:vertex_shader_state (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/
Dpvr_pipeline.c1336 ARRAY_SIZE(gfx_pipeline->vertex_shader_state.pds_attrib_programs); in pvr_graphics_pipeline_destroy()
1346 &gfx_pipeline->vertex_shader_state.descriptor_state); in pvr_graphics_pipeline_destroy()
1350 &gfx_pipeline->vertex_shader_state.pds_attrib_programs[i]; in pvr_graphics_pipeline_destroy()
1361 pvr_bo_free(device, gfx_pipeline->vertex_shader_state.bo); in pvr_graphics_pipeline_destroy()
1374 &gfx_pipeline->vertex_shader_state; in pvr_vertex_state_init()
1399 pvr_csb_pack (&gfx_pipeline->vertex_shader_state.varying[0], in pvr_vertex_state_init()
1407 pvr_csb_pack (&gfx_pipeline->vertex_shader_state.varying[1], in pvr_vertex_state_init()
1562 &gfx_pipeline->vertex_shader_state); in pvr_graphics_pipeline_compile()
1573 &gfx_pipeline->vertex_shader_state.bo); in pvr_graphics_pipeline_compile()
1633 &gfx_pipeline->vertex_shader_state.pds_attrib_programs); in pvr_graphics_pipeline_compile()
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Dpvr_cmd_buffer.c2603 &gfx_pipeline->vertex_shader_state; in pvr_setup_vertex_buffers()
3218 &gfx_pipeline->vertex_shader_state.stage_state; in pvr_calc_shared_regs_count()
3242 &state->gfx_pipeline->vertex_shader_state.descriptor_state; in pvr_emit_dirty_pds_state()
3244 &state->gfx_pipeline->vertex_shader_state.stage_state; in pvr_emit_dirty_pds_state()
3280 &gfx_pipeline->vertex_shader_state; in pvr_setup_output_select()
4300 DIV_ROUND_UP(gfx_pipeline->vertex_shader_state.vertex_output_size, in pvr_emit_dirty_vdm_state()
4387 gfx_pipeline->vertex_shader_state.vertex_input_size << 2; in pvr_emit_dirty_vdm_state()
4465 gfx_pipeline->vertex_shader_state.stage_state.uses_texture_rw; in pvr_validate_draw_state()
4504 &gfx_pipeline->vertex_shader_state.pds_attrib_programs[prog_type]; in pvr_validate_draw_state()
4541 &state->gfx_pipeline->vertex_shader_state.descriptor_state, in pvr_validate_draw_state()
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Dpvr_private.h1152 struct pvr_vertex_shader_state vertex_shader_state; member