Searched refs:view_size (Results 1 – 5 of 5) sorted by relevance
39 const auto view_size = std::max(viewport_size.width(), viewport_size.height()), in ComputeCameraMatrix() local41 view_angle = std::atan(sk_ieee_float_divide(view_size * 0.5f, view_distance)); in ComputeCameraMatrix()43 const auto persp_t = SkM44::Scale(view_size * 0.5f, view_size * 0.5f, 1) in ComputeCameraMatrix()
938 guint view_size; in gst_d3d11_buffer_get_shader_resource_view() local941 view_size = gst_d3d11_memory_get_shader_resource_view_size (mem); in gst_d3d11_buffer_get_shader_resource_view()942 if (!view_size) { in gst_d3d11_buffer_get_shader_resource_view()947 for (j = 0; j < view_size; j++) { in gst_d3d11_buffer_get_shader_resource_view()977 guint view_size; in gst_d3d11_buffer_get_render_target_view() local980 view_size = gst_d3d11_memory_get_render_target_view_size (mem); in gst_d3d11_buffer_get_render_target_view()981 if (!view_size) { in gst_d3d11_buffer_get_render_target_view()986 for (j = 0; j < view_size; j++) { in gst_d3d11_buffer_get_render_target_view()
284 uint32_t view_size = view_p->header.u.class_prop.u.length; in ecma_op_dataview_get_set_view_value() local290 if ((uint32_t) get_index + element_size > view_size) in ecma_op_dataview_get_set_view_value()
356 NSSize view_size = [self bounds].size;359 NSPoint touch_point = NSMakePoint(scaled_pos.x * view_size.width,360 scaled_pos.y * view_size.height);
10773 const size_t view_size = view.size(); in get_host_delimiter_location() local10800 for (; location < view_size; in get_host_delimiter_location()10808 location = view_size; in get_host_delimiter_location()10821 for (; location < view_size; in get_host_delimiter_location()10829 location = view_size; in get_host_delimiter_location()10839 view.remove_suffix(view_size - location); in get_host_delimiter_location()