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Searched refs:vk_multialloc_alloc2 (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/vulkan/util/
Dvk_alloc.h269 vk_multialloc_alloc2(struct vk_multialloc *ma, in vk_multialloc_alloc2() function
/third_party/mesa3d/src/vulkan/runtime/
Dvk_object.c93 void *ptr = vk_multialloc_alloc2(ma, &device->alloc, alloc, in vk_object_multialloc()
Dvk_graphics_state.c1294 *alloc_ptr_out = vk_multialloc_alloc2(&ma, &device->alloc, alloc, scope); in vk_graphics_pipeline_state_fill()
Dvk_render_pass.c92 if (!vk_multialloc_alloc2(&ma, &device->alloc, pAllocator, in vk_common_CreateRenderPass()