Searched refs:vk_multialloc_alloc2 (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/vulkan/util/ |
D | vk_alloc.h | 269 vk_multialloc_alloc2(struct vk_multialloc *ma, in vk_multialloc_alloc2() function
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/third_party/mesa3d/src/vulkan/runtime/ |
D | vk_object.c | 93 void *ptr = vk_multialloc_alloc2(ma, &device->alloc, alloc, in vk_object_multialloc()
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D | vk_graphics_state.c | 1294 *alloc_ptr_out = vk_multialloc_alloc2(&ma, &device->alloc, alloc, scope); in vk_graphics_pipeline_state_fill()
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D | vk_render_pass.c | 92 if (!vk_multialloc_alloc2(&ma, &device->alloc, pAllocator, in vk_common_CreateRenderPass()
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