Searched refs:vs_position_always_invariant (Results 1 – 8 of 8) sorted by relevance
58 query_bool_option(vs_position_always_invariant); in u_driconf_fill_st_options()
240 bool vs_position_always_invariant; member
113 - driconf: enable vs_position_always_invariant for Dirt Rally
1941 - driconf, glsl: Add a vs_position_always_invariant option1942 - drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
2132 - driconf, glsl: Add a vs_position_always_invariant option2133 - drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
3575 - driconf: enable vs_position_always_invariant for Dirt Rally
402 DRI_CONF_OPT_B(vs_position_always_invariant, def, \
696 …ompilerOptions[MESA_SHADER_VERTEX].PositionAlwaysInvariant = options->vs_position_always_invariant; in st_create_context_priv()