Searched refs:vs_position_always_precise (Results 1 – 5 of 5) sorted by relevance
59 query_bool_option(vs_position_always_precise); in u_driconf_fill_st_options()
241 bool vs_position_always_precise; member
406 DRI_CONF_OPT_B(vs_position_always_precise, def, \
698 …CompilerOptions[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = options->vs_position_always_precise; in st_create_context_priv()
4256 - driconf, glsl: Add a vs_position_always_precise option4257 - drirc: Set vs_position_always_precise for Assault Android Cactus