Searched refs:vs_state_bits (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_internal.h | 97 struct ac_arg vs_state_bits; member
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D | si_shader.c | 429 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args() 461 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args() 496 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args() 575 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args() 652 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args()
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D | si_shader.h | 299 #define GET_FIELD(ctx, field) si_unpack_param((ctx), (ctx)->vs_state_bits, field##__SHIFT, \
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D | si_shader_llvm_gs.c | 69 ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); in si_set_es_return_value_for_gs()
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D | si_shader_llvm_tess.c | 555 ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); in si_set_ls_return_value_for_tcs()
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D | gfx10_shader_ngg.c | 1434 ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); in gfx10_ngg_culling_build_end()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.0.0.rst | 2058 - radeonsi: read vs_state_bits in vs_prolog correctly
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D | 22.2.0.rst | 4032 - radeonsi: rework how vs_state_bits is set and unpacked
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