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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp283 const tcu::Vec4 vtxTexCoord = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments() local
284 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxTexCoord); in shadeFragments()