Searched refs:waitFrames (Results 1 – 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/egl/ |
D | teglSwapBuffersTests.cpp | 272 const int waitFrames = 5; in executeForConfig() local 289 …log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinis… in executeForConfig() 346 deSleep(waitFrames * 16); in executeForConfig() 364 deSleep(waitFrames * 16); in executeForConfig() 385 deSleep(waitFrames * 16); in executeForConfig() 399 deSleep(waitFrames * 16); in executeForConfig() 405 deSleep(waitFrames * 16); in executeForConfig()
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D | teglNativeCoordMappingTests.cpp | 350 …GLDisplay display, EGLConfig config, NativeCoordMappingCase::NativeType nativeType, int waitFrames) in logConfigInfo() argument 361 …log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinis… in logConfigInfo() 364 …, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames) in testNativeWindow() argument 395 deSleep(waitFrames*16); in testNativeWindow() 508 const int waitFrames = 5; in executeForConfig() local 514 logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames); in executeForConfig() 569 …eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames)) in executeForConfig()
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D | teglNativeColorMappingTests.cpp | 309 …GLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames) in logConfigInfo() argument 320 …log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinis… in logConfigInfo() 323 …ext, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCou… in testNativeWindow() argument 347 deSleep(waitFrames*16); in testNativeWindow() 477 const int waitFrames = 5; in executeForConfig() local 481 logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames); in executeForConfig() 536 …tiveDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_AR… in executeForConfig()
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