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Searched refs:wholeBuffer (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DBuffer.cpp149 bool wholeBuffer = size == mState.mSize; in bufferDataImpl() local
158 if (wholeBuffer) in bufferDataImpl()
/third_party/mesa3d/src/mesa/main/
Dbufferobj.h107 _mesa_access_flags_to_transfer_flags(GLbitfield access, bool wholeBuffer);
Dbufferobj.c420 _mesa_access_flags_to_transfer_flags(GLbitfield access, bool wholeBuffer) in _mesa_access_flags_to_transfer_flags() argument
437 if (wholeBuffer) in _mesa_access_flags_to_transfer_flags()