Searched refs:wholeBuffer (Results 1 – 3 of 3) sorted by relevance
149 bool wholeBuffer = size == mState.mSize; in bufferDataImpl() local158 if (wholeBuffer) in bufferDataImpl()
107 _mesa_access_flags_to_transfer_flags(GLbitfield access, bool wholeBuffer);
420 _mesa_access_flags_to_transfer_flags(GLbitfield access, bool wholeBuffer) in _mesa_access_flags_to_transfer_flags() argument437 if (wholeBuffer) in _mesa_access_flags_to_transfer_flags()