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Searched refs:winsys_framebuffer (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/wgl/
Dstw_st.c167 stwfb->fb->winsys_framebuffer) { in stw_st_framebuffer_validate_locked()
182 if (stwfb->fb->winsys_framebuffer) { in stw_st_framebuffer_validate_locked()
185 stwfb->fb->winsys_framebuffer->resize(stwfb->fb->winsys_framebuffer, stctx->pipe, &templ); in stw_st_framebuffer_validate_locked()
266 if (stwfb->fb->winsys_framebuffer) in stw_st_framebuffer_validate_locked()
267 stwfb->textures[i] = stwfb->fb->winsys_framebuffer->get_resource( in stw_st_framebuffer_validate_locked()
268 stwfb->fb->winsys_framebuffer, i); in stw_st_framebuffer_validate_locked()
403 if (flags & ST_FLUSH_END_OF_FRAME && !stwfb->fb->winsys_framebuffer) in stw_st_flush()
457 if (stwfb->fb->winsys_framebuffer) { in stw_st_framebuffer_flush_front()
Dstw_framebuffer.c115 if (fb->winsys_framebuffer) in stw_framebuffer_release_locked()
116 fb->winsys_framebuffer->destroy(fb->winsys_framebuffer, stctx ? stctx->pipe : NULL); in stw_framebuffer_release_locked()
285 fb->winsys_framebuffer = in stw_framebuffer_create()
606 if (fb->winsys_framebuffer) { in stw_framebuffer_present_locked()
607 BOOL result = fb->winsys_framebuffer->present(fb->winsys_framebuffer); in stw_framebuffer_present_locked()
707 if (stw_dev->swap_interval != 0 && !fb->winsys_framebuffer) { in stw_framebuffer_swap_locked()
Dstw_framebuffer.h129 struct stw_winsys_framebuffer *winsys_framebuffer; member