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Searched refs:wrap_state (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_meta.c488 dxil_wrap_sampler_state wrap_state = { in dzn_meta_blits_get_fs() local
493 dxil_lower_sample_to_txf_for_integer_tex(nir, &wrap_state, NULL, 0); in dzn_meta_blits_get_fs()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.cpp1004 auto& wrap_state = sel_ctx->ctx->tex_wrap_states[stage][i]; in d3d12_fill_shader_key() local
1005 if (wrap_state.is_int_sampler) { in d3d12_fill_shader_key()
1006 memcpy(&key->tex_wrap_states[i], &wrap_state, sizeof(wrap_state)); in d3d12_fill_shader_key()