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Searched refs:writeDataAsByteArray (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/core/
DSkWriteBuffer.cpp168 this->writeDataAsByteArray(data.get()); in writeImage()
171 this->writeDataAsByteArray(mips->serialize().get()); in writeImage()
DSkWriteBuffer.h31 void writeDataAsByteArray(SkData* data) { in writeDataAsByteArray() function
DSkRuntimeEffect.cpp939 buffer.writeDataAsByteArray(fUniforms.get()); in flatten()
1075 buffer.writeDataAsByteArray(fUniforms.get()); in flatten()
1199 buffer.writeDataAsByteArray(fUniforms.get()); in flatten()
DSkMipmap.cpp853 buffer.writeDataAsByteArray(encode_to_data(level.fPixmap).get()); in serialize()
/third_party/skia/src/effects/imagefilters/
DSkRuntimeImageFilter.cpp92 buffer.writeDataAsByteArray(fUniforms.get()); in flatten()
/third_party/skia/src/shaders/
DSkColorShader.cpp64 buffer.writeDataAsByteArray(colorSpaceData.get()); in flatten()
/third_party/skia/tests/
DSerializationTest.cpp887 writer.writeDataAsByteArray(SkData::MakeEmpty().get()); in DEF_TEST()
/third_party/skia/src/shaders/gradients/
DSkGradientShader.cpp65 buffer.writeDataAsByteArray(colorSpaceData.get()); in flatten()