Searched refs:yuv_linear_blit_vs (Results 1 – 3 of 3) sorted by relevance
134 if (vc4->yuv_linear_blit_vs) in vc4_context_destroy()135 pctx->delete_vs_state(pctx, vc4->yuv_linear_blit_vs); in vc4_context_destroy()
185 if (vc4->yuv_linear_blit_vs) in vc4_get_yuv_vs()186 return vc4->yuv_linear_blit_vs; in vc4_get_yuv_vs()211 vc4->yuv_linear_blit_vs = pctx->create_vs_state(pctx, &shader_tmpl); in vc4_get_yuv_vs()213 return vc4->yuv_linear_blit_vs; in vc4_get_yuv_vs()
356 struct pipe_shader_state *yuv_linear_blit_vs; member