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Searched refs:CurrentDrawFramebuffer (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_marshal.h825 if (ctx->GLThread.CurrentDrawFramebuffer) { in _mesa_glthread_DeleteFramebuffers()
827 if (ctx->GLThread.CurrentDrawFramebuffer == ids[i]) { in _mesa_glthread_DeleteFramebuffers()
828 ctx->GLThread.CurrentDrawFramebuffer = 0; in _mesa_glthread_DeleteFramebuffers()
Dglthread_get.c69 *p = ctx->GLThread.CurrentDrawFramebuffer; in _mesa_marshal_GetIntegerv()
Dglthread.h238 GLuint CurrentDrawFramebuffer; member