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Searched refs:FramebufferStatus (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp41 FramebufferStatus CheckMultiviewStateMatchesForCompleteness( in CheckMultiviewStateMatchesForCompleteness()
50 return FramebufferStatus::Incomplete(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR, in CheckMultiviewStateMatchesForCompleteness()
55 return FramebufferStatus::Incomplete(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR, in CheckMultiviewStateMatchesForCompleteness()
61 return FramebufferStatus::Incomplete(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR, in CheckMultiviewStateMatchesForCompleteness()
65 return FramebufferStatus::Complete(); in CheckMultiviewStateMatchesForCompleteness()
68 FramebufferStatus CheckAttachmentCompleteness(const Context *context, in CheckAttachmentCompleteness()
76 return FramebufferStatus::Incomplete(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, in CheckAttachmentCompleteness()
82 return FramebufferStatus::Incomplete(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, in CheckAttachmentCompleteness()
96 return FramebufferStatus::Incomplete( in CheckAttachmentCompleteness()
108 return FramebufferStatus::Incomplete( in CheckAttachmentCompleteness()
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DFramebuffer.h51 struct FramebufferStatus struct
55 static FramebufferStatus Complete();
56 static FramebufferStatus Incomplete(GLenum status, const char *reason);
307 ANGLE_INLINE const FramebufferStatus &checkStatus(const Context *context) const in checkStatus()
443 FramebufferStatus checkStatusWithGLFrontEnd(const Context *context) const;
444 const FramebufferStatus &checkStatusImpl(const Context *context) const;
504 mutable Optional<FramebufferStatus> mCachedStatus;
DvalidationES.h909 const FramebufferStatus &framebufferStatus = framebuffer->checkStatus(context); in ValidateFramebufferComplete()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp253 gl::FramebufferStatus FramebufferD3D::checkStatus(const gl::Context *context) const in checkStatus()
259 return gl::FramebufferStatus::Incomplete( in checkStatus()
271 return gl::FramebufferStatus::Incomplete( in checkStatus()
280 return gl::FramebufferStatus::Incomplete( in checkStatus()
285 return gl::FramebufferStatus::Complete(); in checkStatus()
DFramebufferD3D.h95 gl::FramebufferStatus checkStatus(const gl::Context *context) const override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DFramebufferImpl_mock.h55 MOCK_CONST_METHOD1(checkStatus, gl::FramebufferStatus(const gl::Context *));
72 .WillByDefault(::testing::Return(gl::FramebufferStatus::Complete())); in MakeFramebufferMock()
DFramebufferImpl.h84 virtual gl::FramebufferStatus checkStatus(const gl::Context *context) const = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DFramebufferNULL.cpp154 gl::FramebufferStatus FramebufferNULL::checkStatus(const gl::Context *context) const in checkStatus()
156 return gl::FramebufferStatus::Complete(); in checkStatus()
DFramebufferNULL.h68 gl::FramebufferStatus checkStatus(const gl::Context *context) const override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DFrameBufferMtl.h83 gl::FramebufferStatus checkStatus(const gl::Context *context) const override;
125 gl::FramebufferStatus checkPackedDepthStencilAttachment() const;
DFrameBufferMtl.mm544 gl::FramebufferStatus FramebufferMtl::checkStatus(const gl::Context *context) const
548 return gl::FramebufferStatus::Incomplete(
557 return gl::FramebufferStatus::Incomplete(
575 return gl::FramebufferStatus::Complete();
578 gl::FramebufferStatus FramebufferMtl::checkPackedDepthStencilAttachment() const
589 return gl::FramebufferStatus::Incomplete(
602 return gl::FramebufferStatus::Incomplete(
607 return gl::FramebufferStatus::Complete();
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dgl_enum_utils_autogen.h83 FramebufferStatus, enumerator
Dgl_enum_utils_autogen.cpp2264 case GLenumGroup::FramebufferStatus: in GLenumToString()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFramebufferGL.h82 gl::FramebufferStatus checkStatus(const gl::Context *context) const override;
DFramebufferGL.cpp1226 gl::FramebufferStatus FramebufferGL::checkStatus(const gl::Context *context) const in checkStatus()
1236 return gl::FramebufferStatus::Incomplete(GL_FRAMEBUFFER_UNSUPPORTED, in checkStatus()
1240 return gl::FramebufferStatus::Complete(); in checkStatus()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DFramebufferVk.h110 gl::FramebufferStatus checkStatus(const gl::Context *context) const override;
DFramebufferVk.cpp1492 gl::FramebufferStatus FramebufferVk::checkStatus(const gl::Context *context) const in checkStatus()
1498 return gl::FramebufferStatus::Incomplete( in checkStatus()
1503 return gl::FramebufferStatus::Complete(); in checkStatus()
/third_party/openGLES/extensions/ARB/
DARB_direct_state_access.txt4239 Check*FramebufferStatus.
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_direct_state_access.txt4199 Check*FramebufferStatus.