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Searched refs:LastLookedUpVAO (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Darrayobj.c216 if (ctx->Array.LastLookedUpVAO && in _mesa_lookup_vao()
217 ctx->Array.LastLookedUpVAO->Name == id) { in _mesa_lookup_vao()
218 vao = ctx->Array.LastLookedUpVAO; in _mesa_lookup_vao()
223 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao); in _mesa_lookup_vao()
265 if (ctx->Array.LastLookedUpVAO && in _mesa_lookup_vao_err()
266 ctx->Array.LastLookedUpVAO->Name == id) { in _mesa_lookup_vao_err()
267 vao = ctx->Array.LastLookedUpVAO; in _mesa_lookup_vao_err()
295 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao); in _mesa_lookup_vao_err()
1014 if (ctx->Array.LastLookedUpVAO == obj) in delete_vertex_arrays()
1015 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, NULL); in delete_vertex_arrays()
Dglthread_varray.c79 if (glthread->LastLookedUpVAO && in lookup_vao()
80 glthread->LastLookedUpVAO->Name == id) { in lookup_vao()
81 vao = glthread->LastLookedUpVAO; in lookup_vao()
87 glthread->LastLookedUpVAO = vao; in lookup_vao()
133 if (glthread->LastLookedUpVAO == vao) in _mesa_glthread_DeleteVertexArrays()
134 glthread->LastLookedUpVAO = NULL; in _mesa_glthread_DeleteVertexArrays()
Dglthread.h201 struct glthread_vao *LastLookedUpVAO; member
Dmtypes.h1718 struct gl_vertex_array_object *LastLookedUpVAO; member