Searched refs:STATE_MATERIAL (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 78 {"emission", {STATE_MATERIAL, MAT_ATTRIB_FRONT_EMISSION}, SWIZZLE_XYZW}, 79 {"ambient", {STATE_MATERIAL, MAT_ATTRIB_FRONT_AMBIENT}, SWIZZLE_XYZW}, 80 {"diffuse", {STATE_MATERIAL, MAT_ATTRIB_FRONT_DIFFUSE}, SWIZZLE_XYZW}, 81 {"specular", {STATE_MATERIAL, MAT_ATTRIB_FRONT_SPECULAR}, SWIZZLE_XYZW}, 82 {"shininess", {STATE_MATERIAL, MAT_ATTRIB_FRONT_SHININESS}, SWIZZLE_XXXX}, 86 {"emission", {STATE_MATERIAL, MAT_ATTRIB_BACK_EMISSION}, SWIZZLE_XYZW}, 87 {"ambient", {STATE_MATERIAL, MAT_ATTRIB_BACK_AMBIENT}, SWIZZLE_XYZW}, 88 {"diffuse", {STATE_MATERIAL, MAT_ATTRIB_BACK_DIFFUSE}, SWIZZLE_XYZW}, 89 {"specular", {STATE_MATERIAL, MAT_ATTRIB_BACK_SPECULAR}, SWIZZLE_XYZW}, 90 {"shininess", {STATE_MATERIAL, MAT_ATTRIB_BACK_SHININESS}, SWIZZLE_XXXX},
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/third_party/mesa3d/src/mesa/program/ |
D | prog_statevars.h | 56 STATE_MATERIAL, enumerator
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D | prog_statevars.c | 88 case STATE_MATERIAL: in fetch_state() 814 case STATE_MATERIAL: in _mesa_program_state_flags() 960 case STATE_MATERIAL: in append_token() 1323 case STATE_MATERIAL: in _mesa_program_state_string()
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D | program_parse.y | 1243 $$[0] = STATE_MATERIAL;
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/third_party/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 896 return register_param2(p, STATE_MATERIAL, attrib); in get_material()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.1.0.rst | 3313 - mesa: flatten STATE_MATERIAL and STATE_LIGHTPROD tokens
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