Searched refs:VARYING_SLOT_PRIMITIVE_COUNT (Results 1 – 7 of 7) sorted by relevance
365 if (BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_COUNT) & outputs_written) { in brw_compute_mue_map()366 map->start_dw[VARYING_SLOT_PRIMITIVE_COUNT] = 0; in brw_compute_mue_map()367 outputs_written &= ~BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_COUNT); in brw_compute_mue_map()478 map->start_dw[VARYING_SLOT_PRIMITIVE_COUNT]); in brw_print_mue_map()
166 case VARYING_SLOT_PRIMITIVE_COUNT: return "VARYING_SLOT_PRIMITIVE_COUNT"; in gl_varying_slot_name_for_stage()
332 VARYING_SLOT_PRIMITIVE_COUNT = VARYING_SLOT_TESS_LEVEL_OUTER, /* Only appears in MESH. */ enumerator
2170 if (io_sem.location == VARYING_SLOT_PRIMITIVE_COUNT) { in lower_ms_store_output()2204 if (io_sem.location == VARYING_SLOT_PRIMITIVE_COUNT) { in lower_ms_load_output()2568 assert(slot != VARYING_SLOT_PRIMITIVE_COUNT && slot != VARYING_SLOT_PRIMITIVE_INDICES); in ms_emit_arrayed_outputs()3005 BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_COUNT) | BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_INDICES); in ac_nir_lower_ngg_ms()
510 uint64_t special_mask = BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_COUNT) | in radv_nir_shader_info_pass()
1144 *location = VARYING_SLOT_PRIMITIVE_COUNT; in vtn_get_builtin_location()
3459 slot == VARYING_SLOT_PRIMITIVE_COUNT || in nir_slot_is_sysval_output()