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Searched refs:__GLX_PAD (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/glx/
Drenderpix.c131 totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); in __indirect_glSeparableFilter2D()
132 hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE); in __indirect_glSeparableFilter2D()
133 image1len = __GLX_PAD(compsize); in __indirect_glSeparableFilter2D()
134 image2len = __GLX_PAD(compsize2); in __indirect_glSeparableFilter2D()
Dsinglepix.c51 __GLX_SINGLE_BEGIN(X_GLsop_GetSeparableFilter, __GLX_PAD(13)); in __indirect_glGetSeparableFilter()
87 _XEatData(dpy, compsize - __GLX_PAD(widthsize)); in __indirect_glGetSeparableFilter()
Dindirect_texture_compression.c98 cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize); in CompressedTexImage1D2D()
157 cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize); in CompressedTexSubImage1D2D()
232 cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size); in __indirect_glCompressedTexImage3D()
307 cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE in __indirect_glCompressedTexSubImage3D()
Dindirect_vertex_array.c39 #define __GLX_PAD(n) (((n)+3) & ~3) macro
376 dst += __GLX_PAD(arrays->arrays[i].element_size); in emit_element_none()
385 dst += __GLX_PAD(arrays->arrays[i].element_size); in emit_element_none()
389 dst += __GLX_PAD(arrays->arrays[i].element_size); in emit_element_none()
416 dst += __GLX_PAD(arrays->arrays[i].element_size); in emit_element_old()
612 single_vertex_size += __GLX_PAD(arrays->arrays[i].element_size); in emit_DrawArrays_header_old()
1140 (a)->header[0] = __GLX_PAD(HDR_SIZE + (a)->element_size); \
1719 a->header[0] = __GLX_PAD(8 + true_immediate_size); in __indirect_glVertexAttribPointer()
Dpackrender.h48 #define __GLX_PAD(a) (((a)+3) & ~3) macro
Dsingle2.c890 const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); in glAreTexturesResidentEXT()