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Searched refs:bloatY (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/ops/
DDashOp.cpp495 SkScalar bloatY = devBloatY / args.fPerpendicularScale; in onPrepareDraws() local
539 bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke); in onPrepareDraws()
544 startRect.outset(bloatX, bloatY); in onPrepareDraws()
549 endRect.outset(bloatX, bloatY); in onPrepareDraws()
/third_party/skia/gm/
Druntimeshader.cpp552 float bloatY = (fabsf(b) + fabsf(a)) * inverseDet; in drawSuperRRect() local
553 canvas->drawRect(superRRect.makeOutset(bloatX, bloatY), paint); in drawSuperRRect()