Searched refs:d3d12_fence_finish (Results 1 – 3 of 3) sorted by relevance
162 d3d12_fence_finish(struct d3d12_fence *fence, uint64_t timeout_ns) in d3d12_fence_finish() function179 bool ret = d3d12_fence_finish(d3d12_fence(pfence), timeout_ns); in fence_finish()
59 d3d12_fence_finish(struct d3d12_fence *fence, uint64_t timeout_ns);
119 if (!d3d12_fence_finish(batch->fence, timeout_ns)) in d3d12_reset_batch()