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Searched refs:d3d12_fence_finish (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_fence.cpp162 d3d12_fence_finish(struct d3d12_fence *fence, uint64_t timeout_ns) in d3d12_fence_finish() function
179 bool ret = d3d12_fence_finish(d3d12_fence(pfence), timeout_ns); in fence_finish()
Dd3d12_fence.h59 d3d12_fence_finish(struct d3d12_fence *fence, uint64_t timeout_ns);
Dd3d12_batch.cpp119 if (!d3d12_fence_finish(batch->fence, timeout_ns)) in d3d12_reset_batch()