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Searched refs:has_layer (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_program.h103 uint8_t has_layer; member
Dnv50_program.c114 prog->gp.has_layer = true; in nv50_vertprog_assign_slots()
381 prog->gp.has_layer = 0; in nv50_program_translate()
Dnv50_shader_state.c505 if (vp->gp.has_layer && !layerid) { in nv50_fp_linkage_validate()
580 PUSH_DATA (push, vp->gp.has_layer << 16); in nv50_fp_linkage_validate()
/third_party/skia/third_party/externals/spirv-cross/
Dspirv_msl.cpp252 bool has_layer = false; in build_implicit_builtins() local
295 has_layer = true; in build_implicit_builtins()
428 (msl_options.arrayed_subpass_input && !msl_options.multiview && !has_layer)) && in build_implicit_builtins()
460 if (!has_layer && msl_options.arrayed_subpass_input && !msl_options.multiview) in build_implicit_builtins()