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Searched refs:m_fboTexture (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp78 , m_fboTexture (0) in MultisampleRenderCase()
176 gl.genTextures(1, &m_fboTexture); in init()
177 gl.bindTexture(textureTarget, m_fboTexture); in init()
190 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget, m_fboTexture, 0); in init()
324 if (m_fboTexture) in deinit()
326 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_fboTexture); in deinit()
327 m_fboTexture = 0; in deinit()
581 gl.bindTexture(textureTarget, m_fboTexture); in drawOneIteration()
638 gl.bindTexture(textureTarget, m_fboTexture); in drawOneIteration()
Des31fMultisampleShaderRenderCase.hpp120 deUint32 m_fboTexture; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase