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Searched refs:point_sprite_mask (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_io.c242 c->fs_key->point_sprite_mask)) { in vc4_nir_lower_fs_input()
Dvc4_qir.h338 uint32_t point_sprite_mask; member
Dvc4_program.c1581 c->fs_key->point_sprite_mask)) { in ntq_setup_inputs()
2724 key->point_sprite_mask = in vc4_update_compiled_fs()
/third_party/mesa3d/src/broadcom/compiler/
Dv3d_nir_lower_io.c355 c->fs_key->point_sprite_mask)) { in v3d_nir_lower_fragment_input()
Dv3d_compiler.h442 uint32_t point_sprite_mask; member
Dnir_to_vir.c2345 c->fs_key->point_sprite_mask)) { in program_reads_point_coord()
2428 c->fs_key->point_sprite_mask)) { in ntq_setup_fs_inputs()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c620 key->point_sprite_mask = in v3d_update_compiled_fs()
/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_cmdstream.c2411 uint16_t point_sprite_mask, in panfrost_emit_varying() argument
2423 if (util_varying_is_point_coord(loc, point_sprite_mask)) { in panfrost_emit_varying()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1238 key->point_sprite_mask = 0; in pipeline_populate_v3d_fs_key()
/third_party/mesa3d/docs/relnotes/
D22.2.0.rst2552 - v3dv: fix comment for point_sprite_mask filed in shader key