Searched refs:shouldIgnoreUniform (Results 1 – 2 of 2) sorted by relevance
2609 bool Program::shouldIgnoreUniform(UniformLocation location) const in shouldIgnoreUniform() function in gl::Program2627 if (shouldIgnoreUniform(location)) in setUniform1fv()2640 if (shouldIgnoreUniform(location)) in setUniform2fv()2653 if (shouldIgnoreUniform(location)) in setUniform3fv()2666 if (shouldIgnoreUniform(location)) in setUniform4fv()2682 if (shouldIgnoreUniform(location)) in setUniform1iv()2701 if (shouldIgnoreUniform(location)) in setUniform2iv()2714 if (shouldIgnoreUniform(location)) in setUniform3iv()2727 if (shouldIgnoreUniform(location)) in setUniform4iv()2740 if (shouldIgnoreUniform(location)) in setUniform1uiv()[all …]
817 bool shouldIgnoreUniform(UniformLocation location) const;