/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
D | blit.metal | 44 float2 texCoords [[user(locn1)]]; 51 output.texCoords = options.srcTexCoords[vid]; 68 static uint2 getImageCoords(SrcTexture2d srcTexture, float2 texCoords) 71 uint2 coords = uint2(texCoords * float2(dimens)); 77 static inline vec<T, 4> blitSampleTextureMS(texture2d_ms<T> srcTexture, float2 texCoords) 79 uint2 coords = getImageCoords(srcTexture, texCoords); 86 float2 texCoords, 92 return srcTexture.sample(textureSampler, float3(texCoords, zCoord), level(options.srcLevel)); 120 output = srcTexture2d.sample(textureSampler, input.texCoords, level(options.srcLevel)); 123 output = srcTexture2dArray.sample(textureSampler, input.texCoords, options.srcLayer, [all …]
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D | gen_mipmap.metal | 66 float3 texCoords = (float3(gIndices) + float3(0.5, 0.5, 0.5)) / float3(mipSize); 67 texel1 = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel)); 246 float2 texCoords = (float2(gIndices) + float2(0.5, 0.5)) / float2(mipSize); 247 texel1 = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel)); 484 float2 texCoords = (float2(gIndices.xy) + float2(0.5, 0.5)) / float2(mip1Size); 485 mip1Texel = srcTexture.sample(textureSampler, cubeTexcoords(texCoords, int(gIndices.z)), 532 float2 texCoords = (float2(gIndices.xy) + float2(0.5, 0.5)) / float2(mip1Size); 534 srcTexture.sample(textureSampler, texCoords, gIndices.z, level(options.srcLevel));
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/third_party/skia/src/core/ |
D | SkDraw_vertices.cpp | 317 const SkPoint* texCoords = info.texCoords(); in drawFixedVertices() local 324 if (!texCoords) { in drawFixedVertices() 325 texCoords = positions; in drawFixedVertices() 328 texCoords = nullptr; in drawFixedVertices() 333 if (colors && texCoords) { in drawFixedVertices() 339 texCoords = nullptr; in drawFixedVertices() 347 SkASSERT((texCoords != nullptr) == (paintShader != nullptr)); in drawFixedVertices() 375 if (!texCoords) { // only tricolor shader in drawFixedVertices() 408 if (texCoords == positions) { in drawFixedVertices() 426 if ((texCoords == positions) || in drawFixedVertices() [all …]
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/third_party/skia/tests/ |
D | VerticesTest.cpp | 31 if (!!v0.texCoords() != !!v1.texCoords()) { in equal() 42 if (v0.texCoords()) { in equal() 43 if (v0.texCoords()[i] != v1.texCoords()[i]) { in equal() 94 if (builder.texCoords()) { in DEF_TEST() 95 builder.texCoords()[i].set(x, 2); in DEF_TEST()
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/third_party/typescript/tests/baselines/reference/ |
D | parserErrorRecoveryArrayLiteralExpression3.symbols | 2 var texCoords = [2, 2, 0.5000001192092895, 0.8749999 ; 403953552, 0.5000001192092895, 0.87499994039… 3 >texCoords : Symbol(texCoords, Decl(parserErrorRecoveryArrayLiteralExpression3.ts, 0, 3))
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D | parserErrorRecoveryArrayLiteralExpression3.js | 2 var texCoords = [2, 2, 0.5000001192092895, 0.8749999 ; 403953552, 0.5000001192092895, 0.87499994039… variable 6 var texCoords = [2, 2, 0.5000001192092895, 0.8749999]; variable
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D | parserErrorRecoveryArrayLiteralExpression3.types | 2 var texCoords = [2, 2, 0.5000001192092895, 0.8749999 ; 403953552, 0.5000001192092895, 0.87499994039… 3 >texCoords : number[]
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/third_party/skia/third_party/externals/spirv-cross/shaders/asm/frag/ |
D | hlsl-sample-cmp-level-zero.asm.frag | 14 OpName %texCoords "texCoords" 20 OpName %texCoords_0 "texCoords" 21 OpName %texCoords_1 "texCoords" 88 %texCoords = OpFunctionParameter %_ptr_Function_v2float 96 %29 = OpLoad %v2float %texCoords
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/third_party/spirv-tools/test/opt/ |
D | inline_opaque_test.cpp | 48 OpName %texCoords "texCoords" in TEST_F() 152 OpName %texCoords "texCoords" in TEST_F() 246 OpName %texCoords "texCoords" in TEST_F() 362 OpName %texCoords "texCoords" in TEST_F()
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/third_party/skia/third_party/externals/spirv-tools/test/opt/ |
D | inline_opaque_test.cpp | 48 OpName %texCoords "texCoords" in TEST_F() 152 OpName %texCoords "texCoords" in TEST_F() 246 OpName %texCoords "texCoords" in TEST_F() 362 OpName %texCoords "texCoords" in TEST_F()
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | inline_opaque_test.cpp | 48 OpName %texCoords "texCoords" in TEST_F() 152 OpName %texCoords "texCoords" in TEST_F() 246 OpName %texCoords "texCoords" in TEST_F() 362 OpName %texCoords "texCoords" in TEST_F()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 481 const tcu::Vec2 texCoords[4] = in shadeFragments() local 494 (m_transformations[unitNdx] * Vec3(texCoords[0].x(), texCoords[0].y(), 1.0f)).xy(), in shadeFragments() 495 (m_transformations[unitNdx] * Vec3(texCoords[1].x(), texCoords[1].y(), 1.0f)).xy(), in shadeFragments() 496 (m_transformations[unitNdx] * Vec3(texCoords[2].x(), texCoords[2].y(), 1.0f)).xy(), in shadeFragments() 497 (m_transformations[unitNdx] * Vec3(texCoords[3].x(), texCoords[3].y(), 1.0f)).xy(), in shadeFragments() 510 m_transformations[unitNdx] * Vec3(texCoords[0].x(), texCoords[0].y(), 1.0f), in shadeFragments() 511 m_transformations[unitNdx] * Vec3(texCoords[1].x(), texCoords[1].y(), 1.0f), in shadeFragments() 512 m_transformations[unitNdx] * Vec3(texCoords[2].x(), texCoords[2].y(), 1.0f), in shadeFragments() 513 m_transformations[unitNdx] * Vec3(texCoords[3].x(), texCoords[3].y(), 1.0f), in shadeFragments()
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/third_party/skia/src/gpu/ops/ |
D | LatticeOp.cpp | 288 SkRect texCoords; in onPrepareDraws() local 290 coords.store(&texCoords); in onPrepareDraws() 294 VertexWriter::TriStripFromRect(texCoords), in onPrepareDraws() 306 << SkPoint::Make(texCoords.fLeft, texCoords.fTop) in onPrepareDraws() 310 << SkPoint::Make(texCoords.fLeft, texCoords.fBottom) in onPrepareDraws() 314 << SkPoint::Make(texCoords.fRight, texCoords.fTop) in onPrepareDraws() 318 << SkPoint::Make(texCoords.fRight, texCoords.fBottom) in onPrepareDraws()
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D | DrawVerticesOp.cpp | 446 const SkPoint* localCoords = info.texCoords() ? info.texCoords() : positions; in onPrepareDraws() 661 SkTArray<SkPoint>* texCoords, bool hasTexCoords, in randomize_params() argument 667 texCoords->push_back(random_point(random, min, max)); in randomize_params() 693 SkTArray<SkPoint> texCoords; in GR_DRAW_OP_TEST_DEFINE() local 706 &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices, in GR_DRAW_OP_TEST_DEFINE() 711 random, &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices, in GR_DRAW_OP_TEST_DEFINE() 721 texCoords.begin(), colors.begin(), in GR_DRAW_OP_TEST_DEFINE()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureConversionTests.cpp | 68 const std::vector<float>& texCoords) const; 138 …Access& reference, const ReferenceParams& samplerParams, const std::vector<float>& texCoords) const in verifyPixels() 163 m_swTexture, texCoords.data(), samplerParams, in verifyPixels() 206 std::vector<float> texCoords (8); in iterate() local 227 computeQuadTexCoord2D(texCoords, tcu::Vec2(0.0f), tcu::Vec2(1.0f)); in iterate() 230 m_renderer.renderQuad(rendered, 0, texCoords.data(), samplerParams); in iterate() 233 sampleTexture(reference, m_swTexture, texCoords.data(), samplerParams); in iterate() 235 return verifyPixels(rendered, reference, samplerParams, texCoords) in iterate()
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/third_party/skia/docs/examples/ |
D | Canvas_drawPatch_2_b.cpp | 14 SkPoint texCoords[] = { { 0, 0 }, { 0, 62}, { 62, 62}, { 62, 0 } }; in draw() local 17 canvas->drawPatch(cubics, nullptr, texCoords, paint); in draw()
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D | Canvas_drawPatch.cpp | 15 SkPoint texCoords[] = { { -30, -30 }, { 162, -30}, { 162, 162}, { -30, 162} }; in draw() local 19 canvas->drawPatch(cubics, colors, texCoords, blend, paint); in draw()
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D | draw_patch.cpp | 18 const SkPoint texCoords[] = { in draw() local 20 canvas->drawPatch(cubics, nullptr, texCoords, SkBlendMode::kSrcOver, p); in draw()
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/ |
D | hlsl-sample-cmp-level-zero.asm.frag | 5 layout(location = 0) in vec2 texCoords; 12 …c4(textureGrad(SPIRV_Cross_CombinedShadowMapShadowSamplerPCF, vec4(vec4(texCoords, cascadeIndex, f…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/ |
D | hlsl-sample-cmp-level-zero.asm.frag | 5 layout(location = 0) in vec2 texCoords; 19 vec2 texCoords_1 = texCoords;
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 376 tcu::Vec2 texCoords[4]; in shadeFragments() local 385 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y()); in shadeFragments() 400 tex->sample4(tmpColors, texCoords); in shadeFragments() 530 tcu::Vec3 texCoords[4]; in shadeFragments() local 540 texCoords[fragNdx] = tcu::Vec3(coord.x(), coord.y(), coord.z()); in shadeFragments() 543 tex->sample4(colors, texCoords); in shadeFragments() 638 tcu::Vec3 texCoords[4]; in shadeFragments() local 648 texCoords[fragNdx] = tcu::Vec3(coord.x(), coord.y(), float(layer)); in shadeFragments() 651 tex->sample4(colors, texCoords); in shadeFragments() 746 tcu::Vec3 texCoords[4]; in shadeFragments() local [all …]
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 504 static inline void computeTexCoordVecs (const vector<float>& texCoords, tcu::Vector<float, N> (&dst… in computeTexCoordVecs() argument 506 DE_ASSERT((int)texCoords.size() == 4*N); in computeTexCoordVecs() 509 dst[i][j] = texCoords[i*N + j]; in computeTexCoordVecs() 592 const TexCoordT (&texCoords)[4], in verifyGatherOffsets() 616 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyGatherOffsets() 672 const TexCoordT (&texCoords)[4], in verifyGatherOffsetsCompare() 694 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyGatherOffsetsCompare() 1477 const TexCoordT (&texCoords)[4], in verify() 1527 …return verifyGatherOffsetsCompare(log, rendered, texture, texCoords, sampler, comparePrec, PixelCo… in verify() 1540 …return verifyGatherOffsets<float>(log, rendered, texture, texCoords, sampler, lookupPrec, componen… in verify() [all …]
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D | es31fFboTestUtil.cpp | 219 tcu::Vec2 texCoords[4]; in shadeFragments() local 228 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y()); in shadeFragments() 243 tex->sample4(tmpColors, texCoords); in shadeFragments() 390 tcu::Vec4 texCoords[4]; in shadeFragments() local 400 texCoords[fragNdx] = tcu::Vec4(coord.x(), coord.y(), coord.z(), (float)m_layer); in shadeFragments() 403 tex->sample4(colors, texCoords); in shadeFragments()
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/third_party/typescript/tests/cases/conformance/parser/ecmascript5/ErrorRecovery/ArrayLiteralExpressions/ |
D | parserErrorRecoveryArrayLiteralExpression3.ts | 1 var texCoords = [2, 2, 0.5000001192092895, 0.8749999 ; 403953552, 0.5000001192092895, 0.87499994039… variable
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 535 static inline void computeTexCoordVecs (const vector<float>& texCoords, tcu::Vector<float, N> (&dst… in computeTexCoordVecs() argument 537 DE_ASSERT((int)texCoords.size() == 4*N); in computeTexCoordVecs() 540 dst[i][j] = texCoords[i*N + j]; in computeTexCoordVecs() 623 const TexCoordT (&texCoords)[4], in verifyGatherOffsets() 647 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyGatherOffsets() 703 const TexCoordT (&texCoords)[4], in verifyGatherOffsetsCompare() 725 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyGatherOffsetsCompare() 1436 const TexCoordT (&texCoords)[4], in verify() 1471 …return verifyGatherOffsetsCompare(log, rendered, texture, texCoords, sampler, comparePrec, PixelCo… in verify() 1484 …return verifyGatherOffsets<float>(log, rendered, texture, texCoords, sampler, lookupPrec, componen… in verify() [all …]
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